我在窗口上有一个复选框控件。我想执行一个命令来调用相关视图模型中的方法。我还需要复选框的值。我似乎找不到将命令与复选框关联的方法。有没有人这样做过?
答案 0 :(得分:60)
<CheckBox Content="CheckBox"
Command="{Binding YourCommand}"
CommandParameter="{Binding IsChecked, RelativeSource={RelativeSource Self}}" />
答案 1 :(得分:21)
如果使用MVVM,则可以使用如下事件触发器:
<CheckBox IsChecked="{Binding ServiceOrderItemTask.IsCompleted, Mode=TwoWay}" Content="{Binding ServiceOption.Name}">
<i:Interaction.Triggers>
<i:EventTrigger EventName="Checked">
<i:InvokeCommandAction Command="{Binding DataContext.IsCompletedCheckedCommand, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type t:RadGridView}}}" CommandParameter="{Binding}"/>
</i:EventTrigger>
<i:EventTrigger EventName="Unchecked">
<i:InvokeCommandAction Command="{Binding DataContext.IsCompletedUncheckedCommand, RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type t:RadGridView}}}" CommandParameter="{Binding}"/>
</i:EventTrigger>
</i:Interaction.Triggers>
答案 2 :(得分:11)
这将符合您的要求 -
<CheckBox CommandParameter="{Binding}"
Command="{Binding DataContext.AddRemovePresetAssignmentCommand,
RelativeSource={RelativeSource FindAncestor,
AncestorType={x:Type UserControl}}}"
Content="{Binding Path=Name}">
答案 3 :(得分:1)
System.Windows.Interactivity
添加到您的项目引用中。 xmlns:i="http://schemas.microsoft.com/expression/2010/interactivity"
添加到您的XAML命名空间。<CheckBox IsChecked="{Binding SomeBoolProperty, Mode=OneWay}" Content="Check Meee!">
<i:Interaction.Triggers>
<i:EventTrigger EventName="Checked">
<i:InvokeCommandAction Command="{Binding MyOnCheckedCommand}"/>
</i:EventTrigger>
<i:EventTrigger EventName="Unchecked">
<i:InvokeCommandAction Command="{Binding MyOnUncheckedCommand}"/>
</i:EventTrigger>
</i:Interaction.Triggers>
</CheckBox>
我在ViewModel上实现了INotifyPropertyChanged
,如下所示:
public event PropertyChangedEventHandler PropertyChanged;
private void OnPropertyChanged(string name) => PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(name));
我的ViewModel的SomeBoolProperty
如下所示:
private bool _SomeBoolProperty = false;
public bool SomeBoolProperty {
get => _SomeBoolProperty;
set {
_SomeBoolProperty = value;
OnPropertyChanged(nameof(SomeBoolProperty));
}
}
我从这里使用RelayCommand作为我的命令实现 https://stackoverflow.com/a/22286816/336753。
ViewModel上的命令如下所示:
public ICommand MyOnCheckedCommand { get; } = new RelayCommand(o => {
// Do something here.
SomeBoolProperty = true;
});
public ICommand MyOnUncheckedCommand { get; } = new RelayCommand(o => {
// Do something else here.
SomeBoolProperty = false;
});
我遇到了这个问题,试图找到一种方法来重用我在ViewModel上已经拥有的两个命令。选中时调用一个,不选中时调用一个。我也在某些按钮上使用它们,因此不想添加额外的参数化命令。人们在这里询问有关ViewModel实现的问题,因此添加了此答案以完成Igor_S中的内容。希望能帮助到你。
答案 4 :(得分:0)
我迟到了......我使用了Rohit Vats的答案并提出了这段代码。
该示例是一个工作代码提取,它只是为了帮助理解每个方面。它是一个可以是活动或非活动的图钉,它使用DelegateCommand。您也可以使用RelayCommand或任何其他类似的类来完成相同的工作。
命令:
using System.Windows.Input;
namespace HQ.Wpf.Util.Command
{
public class StandardCommand
{
public static RoutedUICommand PinPropertyGrid = new RoutedUICommand("Pin property grid", "PinPropertyGrid", typeof(StandardCommand));
的Xaml:
<CheckBox HorizontalAlignment="Right"
VerticalAlignment="Top"
Margin="2,0,3,0"
Command="{Binding CommandPinPropertyGrid}"
CommandParameter="{Binding IsChecked, RelativeSource={RelativeSource Self}}">
<CheckBox.Template>
<ControlTemplate TargetType="{x:Type CheckBox}">
<Grid>
<Image x:Name="ImagePushpin" Width="16" Height="16" Source="pack://application:,,,/WpfUtil;component/Images/PushpinUnpinned16x16.png" />
</Grid>
<ControlTemplate.Triggers>
<Trigger Property="IsChecked" Value="True">
<Setter TargetName="ImagePushpin" Property="Source" Value="pack://application:,,,/WpfUtil;component/Images/PushpinPinned16x16.png" />
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</CheckBox.Template>
</CheckBox>
型号:
public MainWindowViewModel()
{
CommandPinPropertyGrid = new DelegateCommand<bool>(PinPropertyGrid);
...
// ******************************************************************
public DelegateCommand<bool> CommandPinPropertyGrid { get; private set; }
public void PinPropertyGrid(bool pinned)
{
this.IsPropertyGridPinned = pinned;
}
DelegateCommand:
using System;
using System.Windows.Input;
namespace HQ.Wpf.Util.Command
{
/// <summary>
/// Represents a command that forwards the <c>Execute</c> and <c>CanExecute</c> calls to specified delegates.
/// </summary>
public class DelegateCommand<T> : ICommand
{
private readonly Action<T> _executeCallback;
private readonly Predicate<T> _canExecuteCallback;
/////////////////////////////////////////////////////////////////////////////////////////////////////
// OBJECT
/////////////////////////////////////////////////////////////////////////////////////////////////////
/// <summary>
/// Initializes a new instance of the <see cref="DelegateCommand<T>"/> class.
/// </summary>
/// <param name="executeCallback">The execute callback delegate.</param>
public DelegateCommand(Action<T> executeCallback)
: this(executeCallback, null)
{
// No-op
}
/// <summary>
/// Initializes a new instance of the <see cref="DelegateCommand<T>"/> class.
/// </summary>
/// <param name="executeCallback">The execute callback delegate.</param>
/// <param name="canExecuteCallback">The can execute callback delegate.</param>
public DelegateCommand(Action<T> executeCallback, Predicate<T> canExecuteCallback)
{
if (executeCallback == null)
throw new ArgumentNullException("executeCallback");
this._executeCallback = executeCallback;
this._canExecuteCallback = canExecuteCallback;
}
/////////////////////////////////////////////////////////////////////////////////////////////////////
// INTERFACE IMPLEMENTATION
/////////////////////////////////////////////////////////////////////////////////////////////////////
#region ICommand Members
/// <summary>
/// Defines the method that determines whether the command can execute in its current state.
/// </summary>
/// <param name="parameter">Data used by the command. If the command does not require data to be passed, this object can be set to <see langword="null"/>.</param>
/// <returns>
/// <c>true</c> if this command can be executed; otherwise, <c>false</c>.
/// </returns>
public bool CanExecute(object parameter)
{
return (this._canExecuteCallback == null) ? true : this._canExecuteCallback((T)parameter);
}
/// <summary>
/// Occurs when changes occur that affect whether or not the command should execute.
/// </summary>
public event EventHandler CanExecuteChanged
{
add
{
if (this._canExecuteCallback != null)
CommandManager.RequerySuggested += value;
}
remove
{
if (this._canExecuteCallback != null)
CommandManager.RequerySuggested -= value;
}
}
/// <summary>
/// Defines the method to be called when the command is invoked.
/// </summary>
/// <param name="parameter">Data used by the command. If the command does not require data to be passed, this object can be set to <see langword="null"/>.</param>
public void Execute(object parameter)
{
this._executeCallback((T)parameter);
}
#endregion // ICommand Members
}
}
答案 5 :(得分:-2)
如果只需要CheckBox的状态(选中或未选中),则不需要参数。使用此代码时,您可以检测复选框的状态:
CheckBox box = e.OriginalSource as CheckBox;
if(box.IsChecked.Value)
DoThis();
else
DoAnotherMethod();
“e”是Command中的ExecutedRoutedEventArgs-Parameter。你需要box.IsChecked.Value,因为box.IsChecked来自Type bool?。