我正在尝试一种编码方式,该方式仅允许该特定的javascript代码在小于900像素的屏幕尺寸上运行。此代码用于在移动设备上设置简单的左右导航按钮。但是,当我尝试使用matchMedia时,它会完全弄乱我的代码,但不会引发任何错误。您将如何处理这个问题?
var flavorScroll = (function() {
let widthMatch = window.matchMedia("(min-width: 901px)");
if (widthMatch.matches) {
var flavorBox1 = document.body.querySelector('#flavor-box-1');
var flavorBox2 = document.body.querySelector('#flavor-box-2');
var flavorBox3 = document.body.querySelector('#flavor-box-3');
var flavorBox4 = document.body.querySelector('#flavor-box-4');
var buttonRight = document.body.querySelector('#flavorButtonRight');
var buttonLeft = document.body.querySelector('#flavorButtonLeft');
var step = 1;
leftButton.style.visibility = 'hidden';
function flavorDisplayer(currentStep){
if(currentStep === 1) {
flavorBox1.style.display = 'block';
flavorBox2.style.display = 'none';
leftButton.style.visibility = 'hidden';
} else if(currentStep === 2) {
flavorBox2.style.display = 'block';
flavorBox1.style.display = 'none';
flavorBox3.style.display = 'none';
leftButton.style.visibility = 'visible';
} else if(currentStep === 3) {
flavorBox3.style.display = 'block';
flavorBox2.style.display = 'none';
flavorBox4.style.display = 'none';
rightButton.style.visibility = 'visible';
} else if(currentStep === 4) {
flavorBox4.style.display = 'block';
flavorBox3.style.display = 'none';
rightButton.style.visibility = 'hidden';
}
}
buttonRight.addEventListener('click', function() {
step += 1;
flavorDisplayer(step);
});
buttonLeft.addEventListener('click', function() {
step -= 1;
flavorDisplayer(step);
});
} else {
}
})();
答案 0 :(得分:0)
这是我使用的便捷工具...
var breakpoint = {
is(s) {
const size = s.trim()
const sizes = {
xsmall: "480px",
small: "576px",
medium: "780px",
large: "992px",
xlarge: "1200px",
}
if (sizes.hasOwnProperty(size)) {
// return mq(`only screen and (min-width: ${sizes[size]})`)
return window.matchMedia(`only screen and (min-width: ${sizes[size]})`).matches
}
throw new ReferenceError(`The size ${size} is not a valid breakpoint: ${JSON.stringify(sizes)}`)
},
}
然后,您可以将函数包装在if语句中,即
if (breakpoint.is("medium")) {
...
}
答案 1 :(得分:-1)
使用screen.width获取用户正在处理的屏幕的当前大小。然后使用该值限制执行代码的时间。
var scrn = screen.width
if (scrn < 2000) { console.log(1); };