我的代码有个大问题。单击按钮时,我想更改屏幕背景图像的x位置。其实我认为我正确地改变了立场。因为我用其他按钮检查图像的当前位置。但是屏幕上什么也没有。图像在任何地方都没有移动。是我的错,还是不应该使用小部件在屏幕上显示图像?有什么办法可以做这个小游戏。
我的.py文件:
from kivy.app import App
from kivy.uix.screenmanager import ScreenManager, Screen, NoTransition , FadeTransition
from kivy.properties import ObjectProperty, NumericProperty
from kivy.lang import Builder
from kivy.uix.gridlayout import GridLayout
from kivy.uix.layout import Layout
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.button import Button
from kivy.uix.label import Label
from kivy.uix.image import Image
from kivy.core.window import Window
Builder.load_file('jumpergame.kv')
class MainMenu(Screen):
pass
class Dark(Screen):
pass
class SettingsMenu(Screen):
pass
class Game(Screen):
first_image_py = ObjectProperty(None)
def test(self):
print(self.first_image_py.pos)
def swipe(self):
print(self.first_image_py.pos[0])
self.first_image_py.pos[0] -= 100
print(self.first_image_py.pos[0])
def show_bg_first_pos(self):
print('*******************')
print('First Background [X] Position ==>',self.first_image_py.pos[0])
print('First Background [Y] Position ==>',self.first_image_py.pos[1])
return self.bg_first_pos_x,self.bg_first_pos_y
def show_screen_size(self):
print('*******************')
print('Screen [X] Size ==>',self.width)
print('Screen [Y] Size ==>',self.height)
def show_bg_second_pos(self):
print('*******************')
sm = ScreenManager()
sm.add_widget(MainMenu(name='mainmenu'))
sm.add_widget(SettingsMenu(name='settings'))
sm.add_widget(Game(name='game'))
sm.add_widget(Dark(name='dark'))
class JumperGame(App):
def build(self):
return sm
if __name__ == "__main__":
JumperGame().run()
我的.kv文件:
<MainMenu>:
BoxLayout:
orientation : 'vertical'
Label:
text: 'JumperGame v1.00 \n by 320V'
Button:
text: 'Start'
on_press: root.manager.current = 'game'
Button:
text: 'Settings'
on_press: root.manager.current = 'settings'
<SettingsMenu>:
Button:
text: 'BACK to MENU'
on_press: root.manager.current = 'mainmenu'
<Game>:
first_image_py : first_image_kv
Widget:
id: first_image_kv
pos: 0,0
canvas.before:
Color:
rgb: (1,1,1)
Rectangle:
source: 'bg.png'
size: self.width , self.height
AnchorLayout:
anchor_x : 'right'
anchor_y : 'top'
Button:
text: 'Check image 1 pos'
size_hint: .25,.1
on_press: root.show_bg_first_pos()
AnchorLayout:
anchor_x : 'left'
anchor_y : 'top'
Button:
text: 'Check Image 2 Pos'
size_hint:.25,.1
on_press: root.show_bg_second_pos()
AnchorLayout:
anchor_x : 'center'
anchor_y : 'bottom'
Button:
text: 'Check Window Size'
size_hint: .25 , .1
on_press: root.show_screen_size()
FloatLayout:
canvas:
Color:
rgb: (1,1,1)
Rectangle:
id: bg_Image_Second
source: 'bg.png'
size: self.width , self.height
pos: root.width,root.height
Button:
text: 'Swipe Images'
size_hint: .1,.1
on_press: root.swipe()
Button:
text: 'TEST'
size_hint: .1 , .1
on_press: root.test()
pos: 50,0
答案 0 :(得分:0)
您的swipe
方法正在更改小部件的位置,但是图像在Rectangle
canvas
指令中。由于您尚未将Rectangle
的位置绑定到Widget
的位置,因此图像永远不会移动。您只需要通过在pos: self.pos
文件中添加kv
来添加该绑定:
<Game>:
first_image_py : first_image_kv
Widget:
id: first_image_kv
pos: 0,0
canvas.before:
Color:
rgb: (1,1,1)
Rectangle:
source: 'bg.png'
size: self.width , self.height
pos: self.pos