from tkinter import *
# global new_width
# global new_height
# global new_rectangles
rectangle_values=[]
x = 0
y = 0
k = 0
def open_window():
global k
top=Toplevel()
top.title("Rectangles")
top.geometry("300x600")
for i in range(0,int(rectangles.get())*2):
if(i % 2) == 0:
l4=Label(top, text="Size of rectangle:")
l4.grid(row=i,column=0)
rectangle_values.append(StringVar())
en=Entry(top, textvariable=rectangle_values[i])
en.grid(row=i,column=1)
b3=Button(top, text="Save", width=12, command=save_content)
b3.grid(row=int(rectangles.get())*2+1,column=0)
b4=Button(top, text="Close", width=12, command=top.destroy)
b4.grid(row=int(rectangles.get())*2+1,column=1)
k = int(rectangles.get())
def save_sheetsize():
global x
global y
x = float(e2.get())
y = float(e1.get())
temp_recta=[]
def save_content():
for j in range(0,int(rectangles.get())*2):
temp_recta.append(rectangle_values[j].get())
window=Tk()
l3=Label(window, text="Number of Rectangles:")
l3.grid(row=0,column=0)
# defining entries
rectangles=StringVar()
e3=Entry(window, textvariable=rectangles)
e3.grid(row=0,column=1)
# Defining buttons
b1=Button(window, text='Submit', width=12, command=lambda:(window.destroy(),open_window()))
b1.grid(row=3,column=1)
window.title("Rectangle Configuration")
window.geometry("300x600")
window.mainloop()
root=Tk()
l1=Label(root, text="Size of Sheet[Height]:")
l1.grid(row=0,column=0)
l2=Label(root, text="Size of Sheet[Width]:")
l2.grid(row=1,column=0)
# defining entries
height=StringVar()
e1=Entry(root, textvariable=height)
e1.grid(row=0,column=1)
width=StringVar()
e2=Entry(root, textvariable=width)
e2.grid(row=1,column=1)
b5=Button(root, text="Save", width=12, command=save_sheetsize)
b5.grid(row=2,column=0)
b6=Button(root, text="Close", width=12, command=root.destroy)
b6.grid(row=2,column=1)
root.title("Sheet Size")
root.geometry("300x600")
root.mainloop()
运行此代码时,首先输入一个数字,然后按调用open_window函数的按钮并销毁,一个名为tk的窗口以及open_window中的窗口都会弹出。当我关闭那个tk窗口时,我想要的另一个窗口也关闭了。我不知道。如何避免弹出tk窗口?
答案 0 :(得分:0)
这只是一个示例,您可以按照它解决问题,并根据需要进行修改和更新。
from tkinter import *
# global new_width
# global new_height
# global new_rectangles
temp_recta = []
def save_content(top):
top.destroy()
for j in range(0, int(rectangles.get()) * 2):
temp_recta.append(rectangle_values[j].get())
root = Toplevel()
l1 = Label(root, text="Size of Sheet[Height]:")
l1.grid(row=0, column=0)
l2 = Label(root, text="Size of Sheet[Width]:")
l2.grid(row=1, column=0)
# defining entries
height = StringVar()
e1 = Entry(root, textvariable=height)
e1.grid(row=0, column=1)
width = StringVar()
e2 = Entry(root, textvariable=width)
e2.grid(row=1, column=1)
b5 = Button(root, text="Save", width=12, command=lambda: save_sheetsize(e1, e2, root))
b5.grid(row=2, column=0)
b6 = Button(root, text="Close", width=12, command=lambda: (root.destroy(), window.deiconify()))
b6.grid(row=2, column=1)
root.title("Sheet Size")
def save_sheetsize(e1, e2, root):
global x
global y
x = float(e2.get())
y = float(e1.get())
root.destroy()
window.deiconify()
rectangle_values = []
x = 0
y = 0
k = 0
def open_window():
window.withdraw()
global k
top = Toplevel()
top.title("Rectangles")
top.geometry("300x600")
for i in range(0, int(rectangles.get()) * 2):
if (i % 2) == 0:
l4 = Label(top, text="Size of rectangle:")
l4.grid(row=i, column=0)
rectangle_values.append(StringVar())
en = Entry(top, textvariable=rectangle_values[i])
en.grid(row=i, column=1)
b3 = Button(top, text="Save", width=12, command=lambda: save_content(top))
b3.grid(row=int(rectangles.get()) * 2 + 1, column=0)
b4 = Button(top, text="Close", width=12, command=lambda: (top.destroy(), window.deiconify()))
b4.grid(row=int(rectangles.get()) * 2 + 1, column=1)
k = int(rectangles.get())
window = Tk()
l3 = Label(window, text="Number of Rectangles:")
l3.grid(row=0, column=0)
# defining entries
rectangles = StringVar()
e3 = Entry(window, textvariable=rectangles)
e3.grid(row=0, column=1)
# Defining buttons
b1 = Button(window, text='Submit', width=12, command=open_window)
b1.grid(row=3, column=1)
window.title("Rectangle Configuration")
window.geometry("300x600")
window.mainloop()