arkit场景视图仅显示1个arkit对象

时间:2019-01-26 05:24:55

标签: swift4 arkit touchesbegan sceneview

我的以下代码在touches begin函数中仅显示1个arkit对象。我希望用户能够在arkit场景视图中显示几个相同的arkit对象。现在,用户可以放置图像,但是一旦放置下一个图像,则另一个图像将被删除。

   override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {

    //Handle the shooting
    guard let frame = sceneView.session.currentFrame else { return }
    let camMatrix = SCNMatrix4(frame.camera.transform)
    let direction = SCNVector3Make(-camMatrix.m31 * 5.0, -camMatrix.m32 * 10.0, -camMatrix.m33 * 5.0)
    let position = SCNVector3Make(camMatrix.m41, camMatrix.m42, camMatrix.m43)
    let scene = SCNScene(named: "art.scnassets/dontCare.scn")!

    // Set the scene to the view
 sceneView.scene = scene
}

2 个答案:

答案 0 :(得分:0)

Silly Milly,您每次都更改整个场景,而是将节点添加到sceneView.scene

override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {


guard let frame = sceneView.session.currentFrame else { return }
let camMatrix = SCNMatrix4(frame.camera.transform)

let position = SCNVector3Make(camMatrix.m41, camMatrix.m42, camMatrix.m43)
let object = SCNScene(named: "art.scnassets/dontCare.scn")!.rootNode
object.position = position

sceneView.scene.rootNode.addChildNode(object)

}

答案 1 :(得分:0)

您必须在ARSCNView上添加多个子节点

if your .scn file structure something like

let careScene = SCNScene.init(named: "art.scnassets/dontCare.scn")
let childNode = (careScene?.rootNode.childNode(withName: "Frame", recursively: false))!
childNode.position = SCNVector3(x,y,z)
scenView.scene.rootNode.addChildNode(childNode)