C中是否有Boyer-Moore字符串搜索算法的工作示例? 我看了几个网站,但它们看起来很漂亮,包括维基百科。
感谢。
答案 0 :(得分:4)
子字符串搜索算法的最佳网站:
答案 1 :(得分:1)
在Bob Stout的Snippets网站上有几个Boyer-Moore-Horspool(包括Sunday的变体)的实现。据我所知,Ray Gardner在BMHSRCH.C中的实现是没有错误的 1 ,绝对是我见过或听过的最快的。然而,它并不是最容易理解的 - 他使用了一些相当棘手的代码来尽可能简化内部循环。我可能有偏见,但我认为PBMSRCH.C中我的版本 2 更容易理解(虽然肯定有点慢)。
1 在其限制范围内 - 它最初是为MS-DOS编写的,可以在提供更多内存的环境中使用重写。
2 这不知何故被标记为“Pratt-Boyer-Moore”,但实际上是周日的Boyer-Moore-Horspool的变种(虽然我当时并不知道它并且没有发布它,我相信我实际上是在星期天之前一年发明的。)
答案 2 :(得分:0)
这是我用许多奇怪的测试用例强调的C90实现:
#ifndef MAX
#define MAX(a,b) ((a > b) ? (a) : (b))
#endif
void fillBadCharIndexTable (
/*----------------------------------------------------------------
function:
the table fits for 8 bit character only (including utf-8)
parameters: */
size_t aBadCharIndexTable [],
char const * const pPattern,
size_t const patternLength)
/*----------------------------------------------------------------*/
{
size_t i;
size_t remainingPatternLength = patternLength - 1;
for (i = 0; i < 256; ++i) {
aBadCharIndexTable [i] = patternLength;
}
for (i = 0; i < patternLength; ++i) {
aBadCharIndexTable [pPattern [i]] = remainingPatternLength--;
}
}
void fillGoodSuffixRuleTable (
/*----------------------------------------------------------------
function:
the table fits for patterns of length < 256; for longer patterns ... (1 of)
- increase the static size
- use variable length arrays and >= C99 compilers
- allocate (and finally release) heap according to demand
parameters: */
size_t aGoodSuffixIndexTable [],
char const * const pPattern,
size_t const patternLength)
/*----------------------------------------------------------------*/
{
size_t const highestPatternIndex = patternLength - 1;
size_t prefixLength = 1;
/* complementary prefix length, i.e. difference from highest possible pattern index and prefix length */
size_t cplPrefixLength = highestPatternIndex;
/* complementary length of recently inspected pattern substring which is simultaneously pattern prefix and suffix */
size_t cplPrefixSuffixLength = patternLength;
/* too hard to explain in a C source ;-) */
size_t iRepeatedSuffixMax;
aGoodSuffixIndexTable [cplPrefixLength] = patternLength;
while (cplPrefixLength > 0) {
if (!strncmp (pPattern, pPattern + cplPrefixLength, prefixLength)) {
cplPrefixSuffixLength = cplPrefixLength;
}
aGoodSuffixIndexTable [--cplPrefixLength] = cplPrefixSuffixLength + prefixLength++;
}
if (pPattern [0] != pPattern [highestPatternIndex]) {
aGoodSuffixIndexTable [highestPatternIndex] = highestPatternIndex;
}
for (iRepeatedSuffixMax = 1; iRepeatedSuffixMax < highestPatternIndex; ++iRepeatedSuffixMax) {
size_t iSuffix = highestPatternIndex;
size_t iRepeatedSuffix = iRepeatedSuffixMax;
do {
if (pPattern [iRepeatedSuffix] != pPattern [iSuffix]) {
aGoodSuffixIndexTable [iSuffix] = highestPatternIndex - iRepeatedSuffix;
break;
}
--iSuffix;
} while (--iRepeatedSuffix > 0);
}
}
char const * boyerMoore (
/*----------------------------------------------------------------
function:
find a pattern (needle) inside a text (haystack)
parameters: */
char const * const pHaystack,
size_t const haystackLength,
char const * const pPattern)
/*----------------------------------------------------------------*/
{
size_t const patternLength = strlen (pPattern);
size_t const highestPatternIndex = patternLength - 1;
size_t aBadCharIndexTable [256];
size_t aGoodSuffixIndexTable [256];
if (*pPattern == '\0') {
return pHaystack;
}
if (patternLength <= 1) {
return strchr (pHaystack, *pPattern);
}
if (patternLength >= sizeof aGoodSuffixIndexTable) {
/* exit for too long patterns */
return 0;
}
{
char const * pInHaystack = pHaystack + highestPatternIndex;
/* search preparation */
fillBadCharIndexTable (
aBadCharIndexTable,
pPattern,
patternLength);
fillGoodSuffixRuleTable (
aGoodSuffixIndexTable,
pPattern,
patternLength);
/* search execution */
while (pInHaystack++ < pHaystack + haystackLength) {
int iPattern = (int) highestPatternIndex;
while (*--pInHaystack == pPattern [iPattern]) {
if (--iPattern < 0) {
return pInHaystack;
}
}
pInHaystack += MAX (aBadCharIndexTable [*pInHaystack], aGoodSuffixIndexTable [iPattern]);
}
}
return 0;
}