我正在尝试快速屏蔽图像。这是我的代码:
(通常,originalImg
是从UIImagePickerController
加载的图像,然后由UIGraphicsGetImageFromCurrentImageContext()
裁剪,并且
makedImage
是由用户绘制的图像,由UIGraphicsGetImageFromCurrentImageContext()
创建)
func imageMasking(_ originalImg: UIImage, maskImage: UIImage) -> UIImage {
let cgMaskImage = maskImage.cgImage!
let mask = CGImage(maskWidth: cgMaskImage.width, height: cgMaskImage.height, bitsPerComponent: cgMaskImage.bitsPerComponent, bitsPerPixel: cgMaskImage.bitsPerPixel, bytesPerRow: cgMaskImage.bytesPerRow, provider: cgMaskImage.dataProvider!, decode: nil, shouldInterpolate: true)!
return UIImage(cgImage: originalImg.cgImage!.masking(mask)!)
}
当我显示从UIImage
到UIImageView
的结果时,效果很好。但是,当我尝试获取结果pngData()
的{{1}}时,图像数据与UIImage
相同。
我还尝试从Xcode导出结果图像的originalImg
,但是它仍然与pngData()
相同。
图片:https://imgur.com/tEVBWUQ(然后单击“导出...”按钮并另存为png图片)
我如何真的遮罩图像?
答案 0 :(得分:0)
只需将遮罩的图像绘制到image context中:
func drawImage(_ image: UIImage) -> UIImage?
{
guard let coreImage = image.cgImage else {
return nil;
}
UIGraphicsBeginImageContext(CGSize(width: coreImage.width, height: coreImage.height))
image.draw(in: CGRect(x: 0.0, y: 0.0, width: coreImage.width, height: coreImage.height))
let resultImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return resultImage;
}
您还可以将图像绘制到bitmap context或image renderer中并获得结果图像。