我有一个UIScrollView,添加为
[self.view addSubview:myScrollView];
有8到10个UITextFields,所以当我点击textFields来写东西时,他们键盘出现在他们身上,然后他们又回到了键盘上,现在该怎么做才能让他们看完键盘结束???
如果有人不清楚,可能会再次询问....
答案 0 :(得分:2)
这就是你的.h文件的样子
@interface LoginScreen : UIViewController <UITextFieldDelegate>
{
...
UITextField *textView;
CGFloat animatedDistance;
}
//将它放在你的viewcontroller.m文件中
-(void)textFieldDidBeginEditing:(UITextField *)textField{
static const CGFloat KEYBOARD_ANIMATION_DURATION = 0.3;
static const CGFloat MINIMUM_SCROLL_FRACTION = 0.2;
static const CGFloat MAXIMUM_SCROLL_FRACTION = 0.8;
static const CGFloat PORTRAIT_KEYBOARD_HEIGHT = 216;
static const CGFloat LANDSCAPE_KEYBOARD_HEIGHT = 162;
CGRect textFieldRect =
[self.view convertRect:textField.bounds fromView:textField];
CGRect viewRect =
[self.view convertRect:self.view.bounds fromView:self.view];
CGFloat midline = textFieldRect.origin.y + 0.5 * textFieldRect.size.height;
CGFloat numerator = midline - viewRect.origin.y - MINIMUM_SCROLL_FRACTION * viewRect.size.height;
CGFloat denominator = (MAXIMUM_SCROLL_FRACTION - MINIMUM_SCROLL_FRACTION) * viewRect.size.height;
CGFloat heightFraction = numerator / denominator;
if (heightFraction < 0.0)
{
heightFraction = 0.0;
}
else if (heightFraction > 1.0)
{
heightFraction = 1.0;
}
UIInterfaceOrientation orientation =
[[UIApplication sharedApplication] statusBarOrientation];
if (orientation == UIInterfaceOrientationPortrait ||
orientation == UIInterfaceOrientationPortraitUpsideDown)
{
animatedDistance = floor(PORTRAIT_KEYBOARD_HEIGHT * heightFraction);
}
else
{
animatedDistance = floor(LANDSCAPE_KEYBOARD_HEIGHT * heightFraction);
}
CGRect viewFrame = self.view.frame;
viewFrame.origin.y -= animatedDistance;
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION];
[self.view setFrame:viewFrame];
[UIView commitAnimations];
}
- (void)textFieldDidEndEditing:(UITextField *)textField{
static const CGFloat KEYBOARD_ANIMATION_DURATION = 0.3;
CGRect viewFrame = self.view.frame;
viewFrame.origin.y += animatedDistance;
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationBeginsFromCurrentState:YES];
[UIView setAnimationDuration:KEYBOARD_ANIMATION_DURATION];
[self.view setFrame:viewFrame];
[UIView commitAnimations];
}
-(BOOL)textFieldShouldReturn:(UITextField *)txtObject {
[txtObject resignFirstResponder];
return YES;
}
答案 1 :(得分:1)