我当时想对现有的AR应用程序进行一些修改,因此我想拆分视图并在其中添加2个ARSCNView
,这样用户可以使用VR Card Box并获得不同的体验,但是Xcode是总是回我:
Session (0x102617d10): did fail with error: Error Domain=com.apple.arkit.error Code=102 "Required sensor failed."
因此,我想我不能同时运行2个ARSCNView
会话,还是我错了?
答案 0 :(得分:1)
答案是:是的,有可能。
使用以下代码完成此操作:
import UIKit
import SceneKit
import ARKit
class ViewController: UIViewController, ARSCNViewDelegate {
@IBOutlet weak var sceneView: ARSCNView!
@IBOutlet weak var sceneView2: ARSCNView!
override func viewDidLoad() {
super.viewDidLoad()
sceneView.delegate = self
sceneView.showsStatistics = true
let scene = SCNScene(named: "art.scnassets/ship.scn")!
sceneView.scene = scene
sceneView.isPlaying = true
// Setup for sceneView2
sceneView2.scene = scene
sceneView2.showsStatistics = sceneView.showsStatistics
// Now sceneView2 starts receiving updates
sceneView2.isPlaying = true
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
let configuration = ARWorldTrackingConfiguration()
sceneView.session.run(configuration)
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
sceneView.session.pause()
}
func renderer(_ renderer: SCNSceneRenderer, updateAtTime time: TimeInterval) {
DispatchQueue.main.async {
self.updateFrame()
}
}
func updateFrame() {
// Clone pointOfView for Second View
let pointOfView: SCNNode = (sceneView.pointOfView?.clone())!
// Determine Adjusted Position for Right Eye
let orientation: SCNQuaternion = pointOfView.orientation
let orientationQuaternion: GLKQuaternion = GLKQuaternionMake(orientation.x,
orientation.y,
orientation.z,
orientation.w)
let eyePos: GLKVector3 = GLKVector3Make(1.0, 0.0, 0.0)
let rotatedEyePos: GLKVector3 = GLKQuaternionRotateVector3(orientationQuaternion,
eyePos)
let rotatedEyePosSCNV: SCNVector3 = SCNVector3Make(rotatedEyePos.x,
rotatedEyePos.y,
rotatedEyePos.z)
let mag: Float = 0.064 // Interocular distance (in metres)
pointOfView.position.x += rotatedEyePosSCNV.x * mag
pointOfView.position.y += rotatedEyePosSCNV.y * mag
pointOfView.position.z += rotatedEyePosSCNV.z * mag
// Set PointOfView for SecondView
sceneView2.pointOfView = pointOfView
}
}
有关更多详细信息,请查看GitHub上的this project。
答案 1 :(得分:1)
否,或者至少您可能总是会出错。似乎同时使用ARSCN视图和ARSKVIEW视图时,会出现传感器错误。可能是因为隐私?