我需要使用基于(X,Y,Z)坐标的OpenGl for Python绘制3D折线。代替numpy的行空间(类似这样):
import pyqtgraph.opengl as gl
import numpy as np
w = gl.GLViewWidget()
y = np.linspace(1,3,3)
x = np.linspace(1,3,3)
pts = (x,y)
sh1 = gl.GLLinePlotItem(pos=pts, width=1, antialias=False)
w.addItem(sh1)
我希望有一些更简单的方法,可以将线坐标定义为线的实际坐标(起点和终点坐标)。 像这样(伪代码):
import pyqtgraph.opengl as gl
import numpy as np
w = gl.GLViewWidget()
xx = 10
yx = 11
zx = 10
xy = 20
yy = 21
zy = 20
Xdot = (xx,yx,zx)
Ydot = (xy,yy,zy)
pts = (Xdot,Ydot)
sh1 = gl.GLLinePlotItem(pos=pts, width=1, antialias=False)
w.addItem(sh1)
因此,在这里,我显示3D空间中直线的起点和终点。但是显然,它不起作用,如何以正确的伪代码描述的方式实现此目标?
答案 0 :(得分:1)
我更改了坐标,因此您从一开始就可以看到这条线。
我还添加了import math
import matplotlib.pyplot as plt
from scipy.interpolate import make_interp_spline, BSpline
import numpy as np
Int = np.array([0,0,0,0,0,0,0.02,0.04,0.06,0,0,0.02,0.32,0.04,0,0,0.18,0.78,
0.76,0.2,0,0,0.3,0.3,0.1,0,0,0.04,0,0.06,0.0,0,0,0,0])
Angle = np.array([i for i in range(-85,90,5)])
x = Angle
y = Int
x_smooth=np.linspace(x.min(),x.max(),300)
spl = make_interp_spline(x, y, k=3)
y_smooth = spl(x_smooth)
plt.plot(x_smooth,y_smooth)
plt.xlabel("Angle")
plt.ylabel("Intensity (mA)")
plt.title("Intensity vs Angle")
plt.grid(b=True, which='major', color='k', linestyle='-')
plt.grid(b=True, which='minor', color='r', linestyle='-', alpha=0.2)
plt.minorticks_on()
plt.show()
,使其独立。
QApplication
您可以通过添加更多细分
import pyqtgraph.opengl as gl
from pyqtgraph.Qt import QtWidgets
import numpy as np
import sys
if __name__ == '__main__':
app = QtWidgets.QApplication(sys.argv)
w = gl.GLViewWidget()
xx = 0
yx = 0
zx = 0
xy = 1
yy = 0
zy = 0
Xdot = (xx, yx, zx)
Ydot = (xy, yy, zy)
pts = np.array([Xdot, Ydot])
sh1 = gl.GLLinePlotItem(pos=pts, width=1, antialias=False)
w.addItem(sh1)
w.show()
app.exec()
要设置中心(相机旋转的点):
Zdot = (1, 1, 1)
pts = np.array([Xdot, Ydot, Zdot])
要设置位置(相对于该中心,仰角和方位角是度角):
from pyqtgraph import Vector
w.opts['center'] = Vector(0,0,10)
要锁定位置,您应该继承GLViewWidget并重载 w.setCameraPosition(distance=10, elevation=42, azimuth=42)
和mouseMoveEvent
。肮脏的方式是这样的:
wheelEvent
您定义一个空函数并将鼠标输入事件设置为该函数。