因此,我正在尝试为我的一个编程类创建一副纸牌。我从来没有真正做过这样的事情,如果我犯了一些愚蠢的错误,对不起。我在Visual Studio(每个类规则)中对此进行编码。我正在尝试为Deck创建一个Card对象数组。我遇到的问题是,当我尝试将阵列打印出来时,得到的是52行Card_Games.Card(名称空间为Card_Games)。我没有在Card类中做错什么,没有正确地将Card的值和西装分配给Card对象?
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
Deck.FillDeck();
Deck.PrintDeck();
}
}
class Card
{
public int Value;
public static string[] SuitsArray = new string[] {"Hearts", "Diamonds", "Clubs", "Spades"};
public string Suit;
public Card(int value, string suit)
{
Value = value;
Suit = suit;
}
public Card(string input)
{
string tempValue = "";
string suitSentence = "";
switch (Value)
{
case 11:
tempValue = "Jack";
break;
case 12:
tempValue = "Queen";
break;
case 13:
tempValue = "King";
break;
case 14:
tempValue = "Ace";
break;
default:
tempValue = Value.ToString();
break;
}
switch (Suit)
{
case "Hearts":
suitSentence = " of Hearts";
break;
case "Diamonds":
suitSentence = " of Diamonds";
break;
case "Clubs":
suitSentence = " of Clubs";
break;
case "Spades":
suitSentence = " of Spades";
break;
}
input = tempValue + suitSentence;
}
}
class Deck
{
public static Object[] deck = new Object[52];
public static void FillDeck()
{
int index = 0;
foreach (string suit in Card.SuitsArray)
{
for (int value = 2; value <= 14; value++)
{
Card card = new Card(value, suit);
deck[index] = card;
index++;
}
}
}
public static void PrintDeck()
{
for (int i=0; i<52; i++)
{
System.Diagnostics.Debug.WriteLine(deck[i]);
}
}
}
答案 0 :(得分:1)
将object[]
更改为Card[]
。然后,在您的打印方法中,您可以打印deck[i].Value
和deck[i].Suit
。这是作为控制台应用程序:
class Program
{
static void Main(string[] args)
{
Deck.FillDeck();
Deck.PrintDeck();
Console.ReadLine();
}
}
class Card
{
public int Value;
public static string[] SuitsArray = new string[] { "Hearts", "Diamonds", "Clubs", "Spades" };
public string Suit;
public Card(int value, string suit)
{
Value = value;
Suit = suit;
}
public Card(string input)
{
string tempValue = "";
string suitSentence = "";
switch (Value)
{
case 11:
tempValue = "Jack";
break;
case 12:
tempValue = "Queen";
break;
case 13:
tempValue = "King";
break;
case 14:
tempValue = "Ace";
break;
default:
tempValue = Value.ToString();
break;
}
switch (Suit)
{
case "Hearts":
suitSentence = " of Hearts";
break;
case "Diamonds":
suitSentence = " of Diamonds";
break;
case "Clubs":
suitSentence = " of Clubs";
break;
case "Spades":
suitSentence = " of Spades";
break;
}
input = tempValue + suitSentence;
}
}
class Deck
{
public static Card[] deck = new Card[52];
public static void FillDeck()
{
int index = 0;
foreach (string suit in Card.SuitsArray)
{
for (int value = 2; value <= 14; value++)
{
Card card = new Card(value, suit);
deck[index] = card;
index++;
}
}
}
public static void PrintDeck()
{
for (int i = 0; i < 52; i++)
{
Console.WriteLine($"{deck[i].Value} {deck[i].Suit}");
}
}
}
答案 1 :(得分:0)
这是一个稍微优化的版本。
我添加了吸气剂来提取命名值和全名,例如“黑桃A”。并将Enum
用于套件。
然后,我使用了带模运算符(%
)和Math.Floor
的单个循环来填充卡片组。这是枚举起作用的地方,因为与枚举和整数一起使用很简单。
public class Card
{
public enum Suites
{
Hearts = 0,
Diamonds,
Clubs,
Spades
}
public int Value
{
get;
set;
}
public Suites Suite
{
get;
set;
}
//Used to get full name, also useful
//if you want to just get the named value
public string NamedValue
{
get
{
string name = string.Empty;
switch (Value)
{
case (14):
name = "Ace";
break;
case (13):
name = "King";
break;
case (12):
name = "Queen";
break;
case (11):
name = "Jack";
break;
default:
name = Value.ToString();
break;
}
return name;
}
}
public string Name
{
get
{
return NamedValue + " of " + Suite.ToString();
}
}
public Card(int Value, Suites Suite)
{
this.Value = Value;
this.Suite = Suite;
}
}
public class Deck
{
public List<Card> Cards = new List<Card>();
public void FillDeck()
{
public void FillDeck()
{
//Can use a single loop utilising the mod operator % and Math.Floor
//Using divition based on 13 cards in a suited
for (int i = 0; i < 52; i++)
{
Card.Suites suite = (Card.Suites)(Math.Floor((decimal)i/13));
//Add 2 to value as a cards start a 2
int val = i%13 + 2;
Cards.Add(new Card(val, suite));
}
}
}
public void PrintDeck()
{
foreach(Card card in this.Cards)
{
Console.WriteLine(card.Name);
}
}
}