我的问题是如何为两点之间的路径绘制动画。
考虑两个点A和B之间的曲线或路径。我可以使用Konvajs中的线条绘制功能轻松地在画布上绘制它。
但是,我真正想要的是对线条的显示进行动画处理,使其从A点开始,逐渐绘制到B点。显示应该设置动画,以便我可以应用令人愉悦的缓动。
作为一个可比较的示例,请参见该网站https://coggle.it/上的简短视频,该视频显示了新盒子的创建,并且画线了将其连接到旧盒子的情况。
答案 0 :(得分:2)
这是一个可能的答案(特别感谢@markov00,这与SVG中的相同技术一样)。它通过操纵路径dashOffset和dash属性来工作。对here in a post by Jake Archibald技术有很好的解释,其中还包括一个使用滑块的交互式实验,我发现它非常有用。
尽管我添加了一个滑块和一些UI来帮助理解该过程,但我试图使该演示尽可能轻巧,只是展示了该技术。 jQuery仅用于该技术不需要的UI部分。
点对:
要将其用于动画和缓动等操作,请从滑块change事件中提取几行,并将其粘贴到帧回调中,以根据情况进行数学运算。
// Set up the canvas / stage
var stage = new Konva.Stage({container: 'container1', width: 320, height: 180});
// Add a layer
var layer = new Konva.Layer({draggable: false});
stage.add(layer);
// show where the start of the path is.
var circle = new Konva.Circle({
x: 66,
y: 15,
radius: 5,
stroke: 'red'
})
layer.add(circle);
// draw a path.
var path = new Konva.Path({
x: 0,
y: 0,
data: 'M66 15 L75 100 L225 120 L100 17 L66 15',
stroke: 'green'
});
// get the path length and set this as the dash and dashOffset.
var pathLen = path.getLength();
path.dashOffset(pathLen);
path.dash([pathLen]);
layer.add(path)
stage.draw();
// Some UI bits
$('#dist').attr('max', parseInt(pathLen)); // set slider max to length of path
$('#pathLen').html('Path : ' + pathLen); // display path length
// jquery event listener on slider change
$('#dist').on('input', function(){
// compute the new dash lenth as original path length - current slider value.
// Means that dashLen initially = path len and moves toward zero as slider val increases.
var dashLen = pathLen - $(this).val();;
path.dashOffset(dashLen); // set new value
layer.draw(); // refresh the layer to see effect
// update the UI elements
$('#dashLen').html('Dash: ' + dashLen);
$('#pathPC').html(parseInt(100-(100 * (dashLen/pathLen)), 10) + '%');
})
.info
{
padding-left: 20px;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/konva/2.5.1/konva.js"></script>
<div class="slidecontainer">
<input class='slider' id='dist' type="range" min="0" max="100" value="0" class="slider" id="myRange"/>
<span class='info' id='pathPC'></span>
<span class='info' id='pathLen'></span>
<span class='info' id='dashLen'></span>
</div>
<div id='container1' style="display: inline-block; width: 300px, height: 200px; background-color: silver; overflow: hidden; position: relative;"></div>
<div id='img'></div>
答案 1 :(得分:2)
我的动画解决方案:
var width = window.innerWidth;
var height = window.innerHeight;
// Set up the canvas / stage
var stage = new Konva.Stage({
container: 'container',
width: width,
height: height
});
// Add a layer
var layer = new Konva.Layer({
draggable: false
});
stage.add(layer);
// show where the start of the path is.
var circle = new Konva.Circle({
x: 66,
y: 15,
radius: 5,
stroke: 'red'
})
layer.add(circle);
// draw a path.
var path = new Konva.Path({
x: 0,
y: 0,
data: 'M66 15 L75 100 L225 120 L100 17 L66 15',
stroke: 'green'
});
// get the path length and set this as the dash and dashOffset.
var pathLen = path.getLength();
path.dashOffset(pathLen);
path.dash([pathLen]);
// make some animation with stop
var anim = new Konva.Animation(function (frame) {
var dashLen = pathLen - frame.time / 5;
path.dashOffset(dashLen);
if (dashLen < 0) {
anim.stop();
}
}, layer);
anim.start();
layer.add(path)
stage.draw();
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/konva/2.5.1/konva.js"></script>
<div id='container' style="display: inline-block; width: 300px, height: 200px; background-color: silver; overflow: hidden; position: relative;"></div>
<div id='img'></div>
答案 2 :(得分:1)
这是@Roxane动画版本的替代品,但使用补间。
var width = window.innerWidth;
var height = window.innerHeight;
// Set up the canvas / stage
var stage = new Konva.Stage({
container: 'container',
width: width,
height: height
});
// Add a layer
var layer = new Konva.Layer({
draggable: false
});
stage.add(layer);
// show where the start of the path is.
var circle = new Konva.Circle({
x: 66,
y: 15,
radius: 5,
stroke: 'red'
})
layer.add(circle);
// draw a path.
var path = new Konva.Path({
x: 0,
y: 0,
data: 'M66 15 L75 100 L225 120 L100 17 L66 15',
stroke: 'green'
});
// get the path length and set this as the dash and dashOffset.
var pathLen = path.getLength();
path.dashOffset(pathLen);
path.dash([pathLen]);
layer.add(path); // have to add to layer for tweening.
// create the tween
var tween = new Konva.Tween({
node: path,
dashOffset: 0,
easing: Konva.Easings['BounceEaseOut'],
duration: 1.5
});
tween.play(); // execute the tween
stage.draw();
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/konva/2.5.1/konva.js"></script>
<div id='container' style="display: inline-block; width: 300px, height: 200px; background-color: silver; overflow: hidden; position: relative;"></div>
<div id='img'></div>