我创建了一个扩展Shape
的类,以便为按钮的背景绘制自定义形状(带有切角的矩形)。我的问题是绘制为对角线的线比直线粗得多:
我怎样才能使边框始终保持一致的宽度?我尝试将抗锯齿设置为true / false,但这没什么作用
public class ShapeMaker extends Shape {
private float STROKE_WIDTH = 20.0f;
private final Paint border = new Paint();
private final Path path;
private float tl = 0; //Top Left
private float tr = 0; //Top Right
private float bl = 0; //Bottom Left
private float br = 0; //Bottom Right
public ShapeMaker(float tl, float tr, float bl, float br, int fillColor) {
path = new Path();
this.tl = tl;
this.tr = tr;
this.bl = bl;
this.br = br;
border.setColor(fillColor);
border.setStyle(Paint.Style.STROKE);
border.setStrokeWidth(STROKE_WIDTH);
border.setAntiAlias(true);
border.setDither(true);
border.setStrokeJoin(Paint.Join.ROUND);
border.setStrokeCap(Paint.Cap.ROUND);
}
@Override
protected void onResize(float width, float height) {
super.onResize(width, height);
path.reset();
path.moveTo(0 + tl, 0);
path.lineTo(width - tr, 0);
path.lineTo(width, tr);
path.lineTo(width, height-br);
path.lineTo(width-br, height);
path.lineTo(0+bl, height);
path.lineTo(0, height-bl);
path.lineTo(0, 0+tl);
path.lineTo(0 + tl, 0);
path.close();
}
@Override
public void draw(Canvas canvas, Paint paint) {
canvas.drawPath(path, border);
}
}
用法:
Button button = findViewById(R.id.buttom);
float den = getResources().getDisplayMetrics().density;
button.setBackground(new ShapeDrawable(new ShapeMaker(den * 15, 0, 0, 0, Color.RED)));
答案 0 :(得分:3)
简单的答案是将线向内(远离视图的边缘)“移动”一定距离,即笔划宽度的一半。
您的路径会跟踪视图的确切边缘。实际绘制笔划时,它以该路径为中心。这意味着笔触的一半在视图范围之外,因此被裁剪。
但是,当您绘制路径的对角线部分时,您将完全在视图的边界内进行绘制,因此不会发生剪切。这样一来,对角线笔划的厚度似乎是其余笔划的两倍。
这相当于您编写的代码:
int inset = (int) border.getStrokeWidth() / 2;
path.reset();
path.moveTo(notch + inset, inset);
path.lineTo(width - inset, inset);
path.lineTo(width - inset, height - inset);
path.lineTo(inset, height - inset);
path.lineTo(inset, notch + inset);
path.close();