我的JComponent
过于激烈地发起mouseDragged
事件。当用户尝试单击时,即使鼠标仅移动了1个像素,它也会将其解释为拖动。
如何为特定组件添加规则:
除非将此视为拖拽事件 鼠标移动了10个像素 被压下的点。
注意:我知道这不是我操作系统中的系统设置,因为只有该组件上的事件会受到这种过度敏感的影响。
谢谢。
答案 0 :(得分:4)
以前的答案结合在一起,具有适当的事件类型:
public class DragInsensitiveMouseClickListener implements MouseInputListener {
protected static final int MAX_CLICK_DISTANCE = 15;
private final MouseInputListener target;
public MouseEvent pressed;
public DragInsensitiveMouseClickListener(MouseInputListener target) {
this.target = target;
}
@Override
public final void mousePressed(MouseEvent e) {
pressed = e;
target.mousePressed(e);
}
private int getDragDistance(MouseEvent e) {
int distance = 0;
distance += Math.abs(pressed.getXOnScreen() - e.getXOnScreen());
distance += Math.abs(pressed.getYOnScreen() - e.getYOnScreen());
return distance;
}
@Override
public final void mouseReleased(MouseEvent e) {
target.mouseReleased(e);
if (pressed != null) {
if (getDragDistance(e) < MAX_CLICK_DISTANCE) {
MouseEvent clickEvent = new MouseEvent((Component) pressed.getSource(),
MouseEvent.MOUSE_CLICKED, e.getWhen(), pressed.getModifiers(),
pressed.getX(), pressed.getY(), pressed.getXOnScreen(), pressed.getYOnScreen(),
pressed.getClickCount(), pressed.isPopupTrigger(), pressed.getButton());
target.mouseClicked(clickEvent);
}
pressed = null;
}
}
@Override
public void mouseClicked(MouseEvent e) {
//do nothing, handled by pressed/released handlers
}
@Override
public void mouseEntered(MouseEvent e) {
target.mouseEntered(e);
}
@Override
public void mouseExited(MouseEvent e) {
target.mouseExited(e);
}
@Override
public void mouseDragged(MouseEvent e) {
if (pressed != null) {
if (getDragDistance(e) < MAX_CLICK_DISTANCE) return; //do not trigger drag yet (distance is in "click" perimeter
pressed = null;
}
target.mouseDragged(e);
}
@Override
public void mouseMoved(MouseEvent e) {
target.mouseMoved(e);
}
}
答案 1 :(得分:3)
我以前必须这样做。这是我的鼠标事件处理代码,在被视为拖动之前,只减少与拖动相关的位需要几个像素。
public void mousePressed(int mod, Point loc) {
pressLocation=copyLocation(loc,pressLocation);
dragLocation=null;
}
public void mouseReleased(int mod, Point loc) {
if(pressLocation!=null && dragLocation!=null) {
// Mouse drag reverted to mouse click - not dragged far enough
// action for click
pressLocation=null;
}
else if(dragLocation!=null) {
// action for drag completed
}
else {
// do nothing
}
pressLocation=null;
dragLocation=null;
}
public void mouseDragged(int mod, Point loc) {
if(pressLocation!=null) { // initial drag actions following mouse press
dragLocation=pressLocation; // consider dragging to be from start point
if(Math.abs(loc.x-pressLocation.x)<dragMinimum && Math.abs(loc.y-pressLocation.y)<dragMinimum) {
return; // not dragged far enough to count as drag (yet)
}
// action drag from press location
pressLocation=null;
}
else {
// action drag from last drag location
dragLocation=copyLocation(loc,dragLocation);
}
}
请注意,我也遇到了 Java 一些JVM在拖动后生成点击事件的问题,我必须检测并禁止它。
答案 2 :(得分:1)
如果我正确阅读了您的问题,您就会跟踪click和mousedrag事件。你可以跟踪mousedown上的坐标,然后在mousedrag中进行简短的计算,看看鼠标是否已经移动了你想要的最小像素数?当然,您还希望在mouseup上取消/重置,或者将鼠标拖到JComponent的边界之外。
警告:我自己并没有这样做,但我认为如果是我的话我就会开始。答案 3 :(得分:0)
Software Monkey的代码似乎缺少一些代码,所以我写了这个解决方案:
navigationTree.addMouseListener(new DragInsensitiveMouseClickListener(10) {
@Override
public void mouseClicked(MouseEvent e) {
TreePath treePath = navigationTree.getPathForLocation(e.getX(), e.getY());
if(treePath != null) {
processChoice();
}
}
});
当用户产生最多10个像素的“拖动行程”时,仍然会触发mouseClicked()事件。
点击监听器的代码:
import java.awt.Point;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
public class DragInsensitiveMouseClickListener extends MouseAdapter {
private final int allowedTravel;
public Point mouseDownPoint;
public DragInsensitiveMouseClickListener(int allowedTravel) {
this.allowedTravel = allowedTravel;
}
@Override
public void mousePressed(MouseEvent e) {
mouseDownPoint = e.getPoint();
}
@Override
public void mouseReleased(MouseEvent e) {
double horizontalTravel = Math.abs(mouseDownPoint.getX() - e.getX());
double verticalTravel = Math.abs(mouseDownPoint.getY() - e.getY());
if (horizontalTravel < allowedTravel && verticalTravel < allowedTravel) {
mouseClicked(e);
}
}
}