如何在QT中不断读取UDP数据包?

时间:2018-09-05 15:56:13

标签: c++ qt sockets udp

我通常在这里使用此方法向自己发送UDP数据包:

How to receive proper UDP packet in QT?

我正在设置模式,以便在写模式下,它每秒发送UDP数据包,而在读模式下,它仅接收数据包。为此,我在readmode = readmode时设置了一个名为true的简单布尔变量,它在= false时进行读写操作。我将connect(socket, SIGNAL(readyRead()), this,SLOT(readyRead()));和对send函数的调用留在了MainWindow构造函数中,并在发送中放入了if语句,测试了readMode的状态以实际执行某项操作功能和readyRead()本身起作用。

我的问题是,只有在我首先在读取模式下启动程序时才打开数据包,然后才打开要写入程序的窗口。如果我在打开Read程序之前开始发送数据包,那么我什么也没得到。

为澄清起见,我将打开该程序的两个实例,将一个实例设置为“读取”,将另一个实例设置为“写入”,但是必须先启动读取才能使其正常工作,但是一旦状态改变,它将停止工作。

我怎么能一直阅读呢?

代码示例:

bool readMode = true; //Write mode = false, Read Mode = true

MainWindow::MainWindow(QWidget *parent) :
    QMainWindow(parent),
    ui(new Ui::MainWindow)
{
    ui->setupUi(this);
    timer = new QTimer(this);
    timer->start(1000);

    ui->buttonBox->button(QDialogButtonBox::Ok)->setText("Read");
    ui->buttonBox->button(QDialogButtonBox::Cancel)->setText("Write");

    out_socket = new QUdpSocket(this);
    out_socket->bind(60500);

    in_socket = new QUdpSocket(this);
    in_socket->bind(60510);

    connect(timer, SIGNAL(timeout()),this,SLOT(UDP_test()));

    connect(in_socket,SIGNAL(readyRead()),this,SLOT(readyRead()));
}    

void MainWindow::UDP_test()                                             //Write Mode
{    
if (readMode == false) //Write Mode                                         
{

    QByteArray Data;
    Data.append(fullResultString);
    out_socket->writeDatagram(Data,QHostAddress("192.168.127.10"),60510);
}           

void MainWindow::readyRead()                                            //Read Mode
{
    if (readMode == true) //Readmode
    {
        while(in_socket->hasPendingDatagrams())
        {
            QByteArray UDPBuffer;

             UDPBuffer.resize(in_socket->pendingDatagramSize());
             QHostAddress sender;
             quint16 senderPort;
             in_socket->readDatagram(UDPBuffer.data(),UDPBuffer.size(), &sender, &senderPort);
}

2 个答案:

答案 0 :(得分:3)

这是意料之中的:进程的每次调用都会尝试绑定输入套接字。第一次,套接字尚未绑定-成功。第二次-由于端口已经绑定,它失败了,因此无法进行读取。除了所有内容,代码从不检查错误,因此使用户(即您)不知道事情已经失败了。通过错误检查,很明显为什么它不起作用。输出套接字不需要绑定到明确指定的端口号。仅当程序处于接收模式时,才应绑定输入套接字。

答案 1 :(得分:0)

如果 QUdpSocket在接收到新的数据报时已经包含(未读取)数据报,则不会发出readyRead。您的源代码未完成。因此,我们看不到如何更改全局变量“ readMode”。

这里是简单的演示应用程序:

#include <QApplication>
#include <QWidget>
#include <QUdpSocket>
#include <QPushButton>
#include <QListWidget>
#include <QGridLayout>
#include <QDebug>
#include <QUuid>

int main( int argc, char** argv ) {
    QApplication app( argc, argv );

    QWidget form;
    auto*const log_widget = new QListWidget( &form );
    auto*const client = new QUdpSocket( qApp );
    auto*const server = new QUdpSocket( qApp );
    const quint16 TEST_PORT = 31088;

    if( ! server->bind( QHostAddress::LocalHost, TEST_PORT ) ) {
        exit( 1 );
    }

    QObject::connect( server, &QUdpSocket::readyRead, [=]() {
        log_widget->insertItem( 0, "readyRead() has been received" );
    });

    auto*const write_button = new QPushButton( "&Write", &form );
    QObject::connect( write_button, &QPushButton::clicked, [=]() {
        const auto packet = QUuid::createUuid().toByteArray();
        client->writeDatagram( packet, QHostAddress::LocalHost, TEST_PORT );
        log_widget->insertItem( 0, "A datagram has been sent." );
    });

    auto*const read_button = new QPushButton( "&Read", &form );
    QObject::connect( read_button, &QPushButton::clicked, [=]() {
        if( server->hasPendingDatagrams() ) {
            const int size = static_cast< int >( server->pendingDatagramSize() );
            if( size > 0 ) {
                QByteArray packet;
                packet.resize( size );
                server->readDatagram( packet.data(), size );
                log_widget->insertItem( 0, "Read OK: datagram have been read." );
            } else {
                log_widget->insertItem( 0, "Read Error: invalid datagram size." );
            }
        } else {
            log_widget->insertItem( 0, "Read Error: there is no any datagram." );
        }
    });

    auto*const check_button = new QPushButton( "&Check", &form );
    QObject::connect( check_button, &QPushButton::clicked, [=]() {
        if( server->hasPendingDatagrams() ) {
            log_widget->insertItem( 0, "Check: there is at least one datagram." );
        } else {
            log_widget->insertItem( 0, "Check: there is no any datagram." );
        }
    });

    auto*const grid = new QGridLayout( &form );
    grid->addWidget( write_button, 0, 0 );
    grid->addWidget( read_button, 0, 1 );
    grid->addWidget( check_button, 0, 2 );
    grid->addWidget( log_widget, 1, 0, 1, 3 );

    form.show();

    return app.exec();
}