我需要将多个值传递给新线程(使用_beginthreadex
函数创建)。我为此创建了一个结构。
struct CaptureThreadInput {
std::mutex* eventMutex;
std::condition_variable* eventCv;
std::vector<DispatchEvent>* eventVector;
int capId, width, height;
};
我使用主线程中Dispatch
对象的私有功能启动了一个新线程。
void Dispatch::startCaptureThread(int i) {
CaptureThreadInput params = {
&eventMutex,
&eventCv,
&eventVector,
i, 1280, 720
};
CaptureThreadInput* data = ¶ms;
cout << "Address from dispatch " << std::addressof(*data) << "\n";
cout << "Mutex from dispatcher " << std::addressof(*(data->eventMutex)) << "\n";
cout << "CapId from dispatcher " << data->capId << "\n";
cout << "Width from dispatcher " << data->width << "\n";
_beginthreadex(NULL, 0, &(CaptureThread::initThread), ¶ms, 0, 0);
}
在启动的线程中,我只是调试输出。 CaptureThread::initThread
是公共静态函数。
unsigned int __stdcall CaptureThread::initThread(void* in) {
CaptureThreadInput* data = (CaptureThreadInput*)in;
cout << "Address from thrd " << std::addressof(*data) << "\n";
cout << "Mutex from thread " << std::addressof(*(data->eventMutex)) << "\n";
cout << "CapId from thread " << data->capId << "\n";
cout << "Width from thread " << data->width << "\n";
return 0;
}
但是,我在Dispatch::startCaptureThread
和新创建的线程中得到的值与创建的结构不同。 Struct在两个线程的每个线程中返回不同的地址。控制台输出:
Address from dispatch 0000001A83EFF568
Mutex from dispatcher 0000001A83EFFD10
CapId from dispatcher 0
Width from dispatcher 1280
Address from thrd 0000001A83EFF568
Mutex from thread CCCCCCCCCCCCCCCC
CapId from thread -858993460
Width from thread -858993460
我还尝试注释掉eventMutex
,eventCv
和eventVector
,只在结构中保留整数,结果是相同的。
有什么想法会导致这种情况,如何更改代码以解决此问题?
使用Microsoft Visual Studio for Windows x64平台进行开发。
答案 0 :(得分:3)
您正在本地创建memory_profiler
,然后将引用传递到params
中,该引用立即返回。此时,您的_beginthreadex
退出,导致startCaptureThread
超出范围。阻止params
超出范围,或按值传递params