场景如下:用户点击并按住手指向左滑动UIView,以显示下面的另一个视图。可见视图向左滚动50点,然后停止。 View的框架以-50
转换在所有这些时间中,用户持续按住Tap并最终将方向更改为向右并可以滚动直到视图到达其帧平移为0的初始位置。
问题是,当用户滚动到帧停止处的-50固定点之外时,平移仍会保留,并且当用户将滑动方向更改为右侧时,视图会以我想消除的差异移动。翻译的差异似乎是从视图的停止点到用户更改滑动方向的点。这是我的代码:
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
drabbleLayer.isUserInteractionEnabled = true
let recognizer = UIPanGestureRecognizer(target: self, action: #selector(handlePan(recognizer:)))
drabbleLayer.addGestureRecognizer(recognizer)
}
@objc func handlePan(recognizer: UIPanGestureRecognizer) {
if recognizer.state == .began {
originalCenter = self.drabbleLayer!.center
}
var velocity = recognizer.velocity(in: drabbleLayer)
if recognizer.state == .changed {
let targetX: CGFloat = -50.0
var tranlastion = recognizer.translation(in: self.drabbleLayer!)
var newX: CGFloat {
return originalCenter.x + tranlastion.x
}
if velocity.x < 0 {
let log = tranlastion.x >= targetX
let log2 = drabbleLayer.frame.origin.x >= targetX
if log && log2 {
dabbleLayer!.center.x = newX
} else { drabbleLayer.center.x = -targetX * 2}
} else {
//this is where the Difference in Translation is noticeable if user swipes way beyond the stopping point to the left
if drabbleLayer.frame.origin.x <= 0 {
drabbleLayer!.center.x = newX
} else {
//here view has to get to a full stop. Doesn't seem to work properly.
drabbleLayer.frame.orgin.x = 0}
}
}
}
在我的完整代码中,我打印了转换值,以便查看更改的位置。我正在检查速度方向。问题是,改变方向后,转换形式从-74到200。在这种情况下,差异将是74(translation)-50(这是停止点,在我的代码中为targetX。而且,这种差异似乎如果用户从右向左滑动,也会显示。
我可以立即捕捉到翻译中的差异并以某种方式消除它吗?
答案 0 :(得分:0)
最后,我找到了解决该问题的方法。我仍然找不到直接的解决方案,例如在改变方向之前保存翻译的最新值,以便我可以计算翻译的差异。
但是,在改变方向之前,我确实将平移设置为targetX值,因此不再需要减去平移的任何差异。这是我的新代码:
@objc func handlePan(recognizer: UIPanGestureRecognizer) {
var tranlastion = recognizer.translation(in: self.incomeDrabbleLayer!)
var newX: CGFloat {
return originalCenter.x + tranlastion.x
}
let targetX: CGFloat = -50.0
if recognizer.state == .began {
originalCenter = self.incomeDrabbleLayer!.center
}
let velocity = recognizer.velocity(in: incomeDrabbleLayer)
if recognizer.state == .changed {
if velocity.x < 0 {
if incomeDrabbleLayer.frame.origin.x > targetX {
incomeDrabbleLayer.center.x = newX
} else {
incomeDrabbleLayer.frame.origin.x = targetX
let targetTranslationPoint = CGPoint(x: targetX, y: 0)
recognizer.setTranslation(targetTranslationPoint, in: incomeDrabbleLayer)
}
} else {
if incomeDrabbleLayer.frame.origin.x < 0 {
incomeDrabbleLayer.center.x = newX
} else {
incomeDrabbleLayer.frame.origin.x = 0
recognizer.setTranslation(.zero, in: incomeDrabbleLayer)
}
}
}
}