EF CORE Fluent Api配置在单独的文件中可以很好地与简单的类Ref #1 && Ref # 2一起使用。问题是从KeyedEntity
或AuditableEntity
class abstract KeyedEntity<TValue> {
public TValue Id {get; set;}
}
class abstract AuditableEntity<TValue> : KeyedEntityBase<TValue>{
public DateTime DateCreated {get; set;}
public DateTime DateModified {get; set;}
}
地图制作者会这样
public class KeyedEntityMap<TEntity, TId>
: IEntityTypeConfiguration<TEntity> where TEntity
: KeyedEntityBase<TId> where TId : struct
{
public void Configure(EntityTypeBuilder<TEntity> builder)
{
// Primary Key
builder.HasKey(t => t.Id);
// Properties
builder.Property(t => t.Id).HasColumnName("id").ValueGeneratedOnAdd();
}
}
public class AuditableEntityMap<TEntity, TId>
: IEntityTypeConfiguration<TEntity> where TEntity
: AuditableEntity<TId> where TId : struct
{
public void Configure(EntityTypeBuilder<TEntity> builder)
{
// Properties
builder.Property(t => t.DateCreated).HasColumnName("DateCreated");
builder.Property(t => t.DateModified).HasColumnName("DateModified");
}
}
现在问题发生在继承自AuditableEntity
的实体上。我需要从{Special Enitity}类和AuditableEntityMap
类中注册Map。
现在,我可以忘记Map继承,而将所有复杂的继承Maps合并到实体类中,我不想这样做并且尊重DRY 。 复杂继承的问题在于它没有注册我的实体地图
答案 0 :(得分:3)
有几种方法可以实现基本实体配置的DRY。
最接近当前设计的地方是简单地遵循配置类中的实体层次结构:
public class KeyedEntityMap<TEntity, TId> : IEntityTypeConfiguration<TEntity>
where TEntity : KeyedEntityBase<TId>
where TId : struct
{
public virtual void Configure(EntityTypeBuilder<TEntity> builder)
// ^^^
{
// Primary Key
builder.HasKey(t => t.Id);
// Properties
builder.Property(t => t.Id).HasColumnName("id").ValueGeneratedOnAdd();
}
}
public class AuditableEntityMap<TEntity, TId> : KeyedEntityMap<TEntity, TId>
// ^^^
where TEntity : AuditableEntity<TId>
where TId : struct
{
public override void Configure(EntityTypeBuilder<TEntity> builder)
// ^^^
{
base.Configure(builder); // <<<
// Properties
builder.Property(t => t.DateCreated).HasColumnName("DateCreated");
builder.Property(t => t.DateModified).HasColumnName("DateModified");
}
}
,然后针对需要其他配置的特定实体:
public class Person : AuditableEntity<int>
{
public string Name { get; set; }
}
您要注册
public class PersonEntityMap : AuditableEntityMap<Person, int>
{
public override void Configure(EntityTypeBuilder<Person> builder)
{
base.Configure(builder);
// Properties
builder.Property(t => t.Name).IsRequired();
// etc...
}
}