我要优化关于特定点处路径的切角的函数 有没有一种方法可以优化此代码 但在大道路上并没有优化 我希望这可以在短时间内与大型svg路径配合使用
function getTangent(pathNode, point){
var line_path = pathNode;
var length_at_point = 0,
total_length = line_path.getTotalLength();
while ((Math.trunc(
line_path.getPointAtLength(length_at_point).x) != Math.trunc(point[0]) ||
Math.trunc(line_path.getPointAtLength(length_at_point).y) != Math.trunc(point[1])) &&
length_at_point < total_length) {
length_at_point++;
};
var point = line_path.getPointAtLength(length_at_point),
prev = {},
next = {},
delta = {};
if (length_at_point > 1 && length_at_point < (total_length - 1)) {
prev = line_path.getPointAtLength(length_at_point - 1);
next = line_path.getPointAtLength(length_at_point + 1);
delta = {
x: next.x - prev.x,
y: next.y - prev.y
}
} else {
// don't worry about the first and last pixel or so
return;
};
var LENGTH = 700; // length of tangent line
return {
id:'tangent'
, "stroke-width":0.5
, stroke:'rgb(6,120,155)'
, x1:(point.x - delta.x * LENGTH)
, y1:(point.y - delta.y * LENGTH)
, x2:(point.x + delta.x * LENGTH)
, y2:(point.y + delta.y * LENGTH)
};
}