我正在尝试制作一个简单的消息传递应用程序,并拥有我认为应该可以使用的代码。...
//
// ViewController.swift
// messaging test
//
// Created by 23AthreyaDaniel on 7/5/18.
// Copyright © 2018 23AthreyaDaniel. All rights reserved.
//
import UIKit
import MessageUI
class ViewController: UIViewController,MFMessageComposeViewControllerDelegate{
func messageComposeViewController(_ controller: MFMessageComposeViewController, didFinishWith result: MessageComposeResult) {
}
@IBAction func send(_ sender: Any) {
if MFMessageComposeViewController.canSendText(){
let controller = MFMessageComposeViewController()
controller.body = "test"
controller.recipients = ["6507984792"]
controller.messageComposeDelegate = self
self.present(controller,animated: true,completion: nil)
}
else{
print("can't send it")
}
func messageComposeViewController(){
self.dismiss(animated: true, completion: nil)
}
}
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
但是,它一直转到else循环并说无法发送消息。代码有什么问题?
答案 0 :(得分:0)
尽管我的代码是正确的,但apple不允许在模拟器上执行短信操作,因此我的第一个if语句@IBAction func cancelButtonAtNavigationBar(_ sender: UIBarButtonItem)
中的布尔值始终为False。如果我在具有开发人员许可的实际Apple设备上运行了相同的代码,那将奏效。