我需要相对于矩形定位旋转的Text
元素。这是一个例子:
import QtQuick 2.7
import QtQuick.Controls 2.0
import QtQuick.Layouts 1.0
import QtQuick.Window 2.2
ApplicationWindow {
visible: true
width: 640
height: 480
title: qsTr("Hello World")
Rectangle {
id: rectangle
x: 180
y: 99
width: 200
height: 200
color: "#b73131"
Text {
id: text1
x: -112
y: 85
text: qsTr("Text")
rotation: -90
anchors.right: parent.left
anchors.rightMargin: 20
font.pixelSize: 12
}
Text {
id: text2
x: -46
y: 160
text: qsTr("Textg")
font.pixelSize: 12
rotation: -90
anchors.right: parent.left
anchors.rightMargin: 20
}
}
}
但是,我希望text1
和text2
共享相同的基线(在上面的示例中不会发生这种情况,因为g
字符低于基线,因此右边缘这两个文本是不同的)。如何将baseline
锚点用于旋转文本?
答案 0 :(得分:1)
您可以更改旋转原点。我想这会给你想要的结果:
func changelogPopup(){
let changeLog1 = UIAlertController(title: "CHANGELOG", message: "Veuillez choisir la version pour laquelle vous souhaitez voir le changelog :", preferredStyle: .alert)
changeLog1.addAction(UIAlertAction (title: "Continuer", style: .default, handler: { (UIAlertAction) in
let field = changeLog1.textFields?[0] as! UITextField
if field.text == "1"{
self.changeLog1P()
}
}))
changeLog1.addAction(UIAlertAction(title: "Annuler et sortir", style: .cancel, handler: nil))
changeLog1.addTextField { (textField) in
textField.placeholder = "Numéro de Build de la version"
}
self.present(changeLog1, animated: true, completion: nil)
}