现在使用Android Room几个星期并获得基本查询后,我遇到了尝试更新自定义对象列表的问题。出于某种原因,当Room试图创建SQLLite字符串以插入我的新数据时,它会被占位符所困: 从调试窗口:
引起:android.database.sqlite.SQLiteException:near“?”:语法错误(代码1):,同时编译:UPDATE player_characters SET ability_scores =?,?,?,?,?,?哪里有playerCharacterID =? ################################################## ############### 错误代码:1(SQLITE_ERROR) 引起:SQL(查询)错误或缺少数据库。 (接近“?”:语法错误(代码1):,编译时:UPDATE player_characters SET ability_scores =?,?,?,?,?,?WHERE playerCharacterID =?) ################################################## ############### 在android.database.sqlite.SQLiteConnection.nativePrepareStatement(本机方法) 在android.database.sqlite.SQLiteConnection.acquirePreparedStatement(SQLiteConnection.java:1005) 在android.database.sqlite.SQLiteConnection.prepare(SQLiteConnection.java:570) 在android.database.sqlite.SQLiteSession.prepare(SQLiteSession.java:588) 在android.database.sqlite.SQLiteProgram。(SQLiteProgram.java:59) 在android.database.sqlite.SQLiteStatement。(SQLiteStatement.java:31) 在android.database.sqlite.SQLiteDatabase.compileStatement(SQLiteDatabase.java:1375) 在android.arch.persistence.db.framework.FrameworkSQLiteDatabase.compileStatement(FrameworkSQLiteDatabase.java:62) 在android.arch.persistence.room.RoomDatabase.compileStatement(RoomDatabase.java:204) at com.pathfinderstattracker.pathfindercharactersheet.database.database_daos.PlayerCharacterDao_Impl.updatePlayerCharacterAbilityScores(PlayerCharacterDao_Impl.java:321)
包含查询的DAO:
@Dao
@TypeConverters({UUIDConverter.class,
AbilityScoreConcreteConverter.class})
public interface PlayerCharacterDao
{
@Query("UPDATE player_characters "+
"SET ability_scores = :playerCharacterAbilityScores "+
"WHERE playerCharacterID = :characterIDToUpdate")
void updatePlayerCharacterAbilityScores(UUID characterIDToUpdate, List<AbilityScore> playerCharacterAbilityScores);
}
调用它的repository命令:
private static class updatePlayerCharacterAbilityScoresAsyncTask extends AsyncTask<Object, Void, Void>
{
private PlayerCharacterDao asyncPlayerCharacterDao;
updatePlayerCharacterAbilityScoresAsyncTask(PlayerCharacterDao dao) {asyncPlayerCharacterDao = dao;}
@Override
protected Void doInBackground(final Object... params)
{
UUID playerCharacterID = (UUID)params[0];
List<AbilityScore> updatedAbilityScores = (ArrayList<AbilityScore>)params[1];
asyncPlayerCharacterDao.updatePlayerCharacterAbilityScores(playerCharacterID, updatedAbilityScores);
return null;
}
}
我可以确认数据是否正确地进入房间查询,并且我已经尝试将具体和接口对象传递到查询中,并且具有针对各个AbilityScore对象和AbilityScore对象列表的转换器。任何帮助将不胜感激!
编辑:有些人要求更新的实体:
@Entity(tableName = "player_characters")
@TypeConverters({AlignmentEnumConverter.class,
HitPointsConverter.class,
DamageReductionConverter.class,
StringListConverter.class,
UUIDConverter.class,
StringListConverter.class,
AbilityScoreListConverter.class,
CombatManeuverConverter.class})
public class PlayerCharacterEntity
{
@PrimaryKey
@NonNull
private UUID playerCharacterID;
@ColumnInfo(name="character_name")
private String playerCharacterName;
@ColumnInfo(name="character_level")
private int characterLevel;
@ColumnInfo(name="concentration_check")
private int concentrationCheck;
@ColumnInfo(name="character_alignment")
private AlignmentEnum characterAlignment;
@ColumnInfo(name="total_base_attack_bonus")
private int totalBaseAttackBonus;
@ColumnInfo(name="total_hit_points")
private IHitPoints totalHitPoints;
@ColumnInfo(name="total_ac")
private int totalAC;
@ColumnInfo(name="damage_reduction")
private IDamageReduction damageReduction;
@ColumnInfo(name="languages_known")
private List<String> languagesKnown;
@ColumnInfo(name="ability_scores")
private List<IAbilityScore> abilityScores;
@ColumnInfo(name="combat_Maneuver_stats")
private ICombatManeuver combatManeuverStats;
@ColumnInfo(name="spell_resistance")
private int spellResistance;
@ColumnInfo(name="initiative")
private int initiative;
@ColumnInfo(name="fortitude_save")
private int fortitudeSave;
@ColumnInfo(name="reflex_save")
private int reflexSave;
@ColumnInfo(name="will_save")
private int willSave;
~Getters/Setters and Constructors removed for brevity~
}
编辑:为了更好的衡量,我认为我会为AbilityScore包含@TypeConverter(我已经将其恢复为使用接口而不是具体的早期形式,因为它在代码中的其他位置起作用并且差异似乎没有改变任何东西):
public class AbilityScoreConverter
{
@TypeConverter
public IAbilityScore fromString(String value)
{
IAbilityScore formattedAbilityScore = new AbilityScore();
String[] tokens = value.split(" ");
formattedAbilityScore.setAmount(Integer.parseInt(tokens[0]));
switch(tokens[1])
{
case "STR":
formattedAbilityScore.setStat(AbilityScoreEnum.STR);
case "DEX":
formattedAbilityScore.setStat(AbilityScoreEnum.DEX);
case "CON":
formattedAbilityScore.setStat(AbilityScoreEnum.CON);
case "INT":
formattedAbilityScore.setStat(AbilityScoreEnum.INT);
case "WIS":
formattedAbilityScore.setStat(AbilityScoreEnum.WIS);
case "CHA":
formattedAbilityScore.setStat(AbilityScoreEnum.CHA);
default:
//This may cause issues down the line if a non existent enum gets in the db somehow, but we don't have any error handling yet
//Todo: Add error handling
formattedAbilityScore.setStat(AbilityScoreEnum.STR);
}
return formattedAbilityScore;
}
@TypeConverter
public String toString(IAbilityScore value)
{
return value.toString();
}
}
编辑:我已经清理了logcat文本,只关注Room / SQLLite问题。
答案 0 :(得分:0)
不幸的是,经过一番搜索,我被迫放弃使用@Query命令更新数据库,而不得不依靠Rooms default @Update表示法退回。虽然这样做确实有效,并且可以正确更新数据库中的数据,但不允许我仅更新某些字段。
答案 1 :(得分:0)
在我的UPDATE查询中使用ArrayList而不是List。
我遵循了solution。
Impl版本的区别:
MutableList:
select t2.insco from table1 t1
join table2 t2 on t1.ins1=t2.insco
union
select t2.insco from table1 t1
join table2 t2 on t1.ins2=t2.insco
union
select t2.insco from table1 t1
join table2 t2 on t1.ins3=t2.insco
ArrayList:
@Override
public void test(int tkID, List<Boolean> test) {
StringBuilder _stringBuilder = StringUtil.newStringBuilder();
_stringBuilder.append("UPDATE TasksTable SET test = ");
final int _inputSize = test.size();
StringUtil.appendPlaceholders(_stringBuilder, _inputSize);
_stringBuilder.append(" WHERE taskID = ");
_stringBuilder.append("?");
final String _sql = _stringBuilder.toString();
SupportSQLiteStatement _stmt = __db.compileStatement(_sql);
如您所见,ArrayList使用转换器,而MutableList不使用转换器。