我已经通过自动布局和约束设置了2个文本。现在我想将文本1移到右边,将文本2移到左边,但它不起作用。两个文本都应该以视图的中心(水平)结束
@IBOutlet weak var Text1: UILabel!
@IBOutlet weak var Text2: UILabel!
override func viewDidLoad() {
super.viewDidLoad()
UIView.animate(withDuration: 5, delay: 0, options: [.beginFromCurrentState],
animations: {
self.Text1.frame.origin.x += 300
self.Text2.frame.origin.x -= 300
self.view.layoutIfNeeded()
}, completion: nil)
// Do any additional setup after loading the view.
}
我在代码中做错了吗?
答案 0 :(得分:3)
您可以使用CGAffineTransform(translationX: y:)
来实现类似的目标:
UIView.animate(withDuration: 1.0, delay: 0.0, options: .curveEaseInOut, animations: {
self.breathingStatusLabel.transform = CGAffineTransform(translationX: self.breathingStatusLabel.bounds.origin.x + 300, y: self.breathingStatusLabel.bounds.origin.y)
}, completion: nil)
要将其移回原来的位置,请将其添加到另一个动画块中:
self.breathingStatusLabel.transform = .identity
注意: CGAffineTransform(translationX: y:)
将视图转换为提供的位置,但它不会更改其框架。所以在使用它时要小心,只需动画标签就可以使用它。
但是,例如,您希望在键盘出现时移动UITextFields
,您应该更改约束autolayout
或更改其框架。如果你使用CGAffineTransform(translationX: y:)
,你会注意到它会移动UITextField
,但当你点击它时,没有任何东西可以工作,因为它的框架没有改变,只是位置发生了变化。
答案 1 :(得分:0)
您需要使用标签限制。
UIView.animate(withDuration: 5, delay: 0, options: [.beginFromCurrentState],
animations: {
//here modify constraints constant or may need to add some new constraints dynamically.
// self.Text1.frame.origin.x += 300
// self.Text2.frame.origin.x -= 300
// self.view.layoutIfNeeded()
}, completion: nil)
答案 2 :(得分:0)
@IBOutlet weak var Text1: UILabel!
@IBOutlet var Text1LeftConstrin:NSLayoutConstraint!
// (Connect this with your Text1 label left constrain)
@IBOutlet weak var Text2: UILabel!
@IBOutlet var Text1LeftConstrin:NSLayoutConstraint!
//(Connect this with your Text1 label left constrain)
override func viewDidLoad() {
super.viewDidLoad()
UIView.animate(withDuration: 5, delay: 0, options: [.beginFromCurrentState],
animations: {
Text1.constant += 300
Text2.constant -= 300
self.view.layoutIfNeeded()
}, completion: nil)
// Do any additional setup after loading the view.
}
答案 3 :(得分:0)
UIView.transition(with:self.yourLabel,
duration: 5.0,
options: [.autoreverse,.repeat],
animations: {
self.yourLabel.transform = CGAffineTransform(translationX: (-1 * (self.view.frame.size.width / 2) + 20), y:0)
self.yourLabel.transform = CGAffineTransform(translationX: ((self.view.frame.size.width / 2) - 20), y:0)
},
completion: nil)