例如,我有两个StatefulWidget来监视相同的回调方法。我该怎么做?如果我有三个以上的StatefulWidget来监控它的事件?
class WidgetOne extends StatefulWidget {
@override
_WidgetOneState createState() => new _WidgetOneState();
}
class _WidgetOneState extends State<WidgetOne> {
// this is the callback, the widget two want listen the callback too
bool _onNotification(ScrollNotification notification){
}
@override
Widget build(BuildContext context) {
return new Column(
children: <Widget>[
new NotificationListener(child: new ListView(shrinkWrap: true,),
onNotification: _onNotification),
new WidgetTwo()
],
);
}
}
class WidgetTwo extends StatefulWidget {
@override
_WidgetTwoState createState() => new _WidgetTwoState();
}
class _WidgetTwoState extends State<WidgetTwo> {
// in this,How Can I get the callback in WidgetOne?
@override
Widget build(BuildContext context) {
return new Container();
}
}
答案 0 :(得分:0)
你不能也不应该。小部件永远不应该依赖于其他小部件的架构。
您有两种可能性:
WidgetTwo
和WidgetOne
。分离它们没有意义(至少与你提供的一样)。WidgetTwo
以带孩子。并将ListView
添加为WidgetTwo
的子项。这样它就可以将列表包装到自己的NotificationListener
中。 答案 1 :(得分:0)
使用setState()
可以实现解决方案,并在WidgetTwo的构造函数中传递状态函数。我在下面做了一个例子,这个例子的主要思想是我有 MyHomePage 作为我的主要Widget和 MyFloatButton (我想自定义为另一个StatefulWidget
),所以当按下FAB时我需要调用MyHomePage中的增量计数器功能。让我们来看看我是如何做到的。
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => new _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
//Consider this function as your's _onNotification and important to note I am using setState() within :)
void _incrementCounter() {
setState(() {
_counter++;
});
}
@override
Widget build(BuildContext context) {
return new Scaffold(
appBar: new AppBar(
title: new Text(
widget.title,
style: TextStyle(color: Colors.white),
),
),
body: new Center(
child: new Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
new Text(
'You have pushed the button $_counter times:',
style: TextStyle(fontSize: 20.0, fontWeight: FontWeight.bold),
),
],
),
),
floatingActionButton: new MyFloatButton(_incrementCounter),//here I am calling MyFloatButton Constructor passing _incrementCounter as a function
);
}
}
class MyFloatButton extends StatefulWidget {
final Function onPressedFunction;
// Here I am receiving the function in constructor as params
MyFloatButton(this.onPressedFunction);
@override
_MyFloatButtonState createState() => new _MyFloatButtonState();
}
class _MyFloatButtonState extends State<MyFloatButton> {
@override
Widget build(BuildContext context) {
return new Container(
padding: EdgeInsets.all(5.0),
decoration: new BoxDecoration(color: Colors.orangeAccent, borderRadius: new BorderRadius.circular(50.0)),
child: new IconButton(
icon: new Icon(Icons.add),
color: Colors.white,
onPressed: widget.onPressedFunction,// here i set the onPressed property with widget.onPressedFunction. Remember that you should use "widget." in order to access onPressedFunction here!
),
);
}
}
现在将MyHomePage视为您的WidgetOne,将MyFloatButton视为您的WidgetTwo和_incrementCounter函数作为您的_onNotification。希望你能达到你想要的效果:)
(我的例子一般都是如此,所以任何人都可以根据他们面临的情况来理解)
答案 2 :(得分:0)
您可以对有状态的小部件使用内置的 widget
属性。
https://api.flutter.dev/flutter/widgets/State/widget.html
所以在 WidgetOne
会是
new WidgetTwo(callback: callback)
在WidgetTwo
class WidgetTwo extends StatefulWidget {
final Function callback;
WidgetTwo({this.callback});
@override
_WidgetTwoState createState() => new _WidgetTwoState();
}
并且在 _WidgetTwoState
中您可以访问它
widget.callback