我正在努力弄清楚为什么我的用户控件事件没有执行。我在动态UserControl中有一个动态的UserControl,#34; MainMenu"," MainControl"。
在MainMenu,我有以下内容:
public partial class MainMenu : UserControl
{
public MainMenu()
{
InitializeComponent();
///
///Event Subscriptions
///
this.LostFocus += this.MainMenu_LostFocus;
}
public void MainMenu_LostFocus(object sender, EventArgs e)
{
this.Visible = false;
}
}
在MainControl中:
public partial class MainControl : UserControl
{
private Custom_UI.MainMenu mainMenu = new Custom_UI.MainMenu();
public MainControl()
{
InitializeComponent();
mainMenu.Visible = false;
mainMenu.BringToFront();
this.Controls.Add(mainMenu);
mainMenu.BringToFront();
}
private void menuButton1_Click(object sender, EventArgs e)
{
if (mainMenu.Visible)
{
mainMenu.Visible = false;
}
else
{
mainMenu.Visible = true;
this.Focus();
}
}
}
最后主要形式:
public partial class Form1 : Form
{
MainControl mainControl = new MainControl() {
Dock = DockStyle.Fill
};
public Form1()
{
InitializeComponent();
this.Controls.Add(mainControl);
}
}
基本上,当我单击表单上的其他位置时,不会调用方法MainMenu_LostFocus
。我还尝试使用this.MouseLeave
代替this.LostFocus
。
希望我很清楚,并提前感谢。
答案 0 :(得分:0)
使用焦点/焦点丢失等总是很棘手。我建议的是稍微修改你的代码。
首先,您的MainMenu
需要专注于失去它
第二个失去它另一个控件需要得到关注 - 这需要由你来处理(只需点击MainControl
不会工作,你需要强迫它)
试试这个:
public partial class MainControl : UserControl
{
private Custom_UI.MainMenu mainMenu = new Custom_UI.MainMenu();
public MainControl()
{
InitializeComponent();
mainMenu.Visible = false;
mainMenu.BringToFront();
this.Controls.Add(mainMenu);
mainMenu.BringToFront();
this.Click += me_Click;
}
private void me_Click(object sender, EventArgs e)
{
this.Focus(); //this will cause main control to get control (if main menu is focused it'll lose focus and handle it's focus lost and set visible to false in result
}
private void menuButton1_Click(object sender, EventArgs e)
{
if (mainMenu.Visible)
{
mainMenu.Visible = false; // this should work anyway
}
else
{
mainMenu.Visible = true;
mainMenu.Focus(); //when showing mainMenu set focus to it
}
}
}
答案 1 :(得分:0)
好的......免得尝试另一种改进的方法。原因是我们不希望被迫处理点击添加到MainControl
的每个控件并强制它获得焦点。它只是笨拙。
我们还希望将整个代码封装在一个控件(MainMenu
)中 - 而不是“必须拥有”,但肯定“很高兴”
这是我的新想法:
public partial class MainMenu : UserControl
{
//this class will be checking native windows messages, the one we're interested in is "MouseDown" with 0x0201 code
//(i won't be describing the whole stuff what is going inside: have that checked if you wish in documentation :)
[SecurityPermission(SecurityAction.LinkDemand, Flags = SecurityPermissionFlag.UnmanagedCode)]
public class TestMessageFilter : IMessageFilter
{
const int WM_MOUSEMOVE = 0x200;
const int WM_LBUTTONDOWN = 0x0201;
public event EventHandler MouseMoved;
public event EventHandler MouseDown;
public bool PreFilterMessage(ref Message m)
{
// Blocks all the messages relating to the left mouse button.
if (m.Msg == WM_LBUTTONDOWN)
{
MouseDown?.Invoke(this, new EventArgs());
}
return false;
}
}
public MainMenu()
{
InitializeComponent();
//use our class that checks Windows Messages, subscribe it's event
var tmf = new TestMessageFilter();
tmf.MouseDown += UserControl1_MouseDown;
//and add our class to Application's messages filter.
Application.AddMessageFilter(tmf);
//use "ordinary" events to detect mouse enter/mouse leave over control
this.MouseLeave += UserControl1_MouseLeave;
this.MouseEnter += UserControl1_MouseEnter;
}
private void UserControl1_MouseDown(object sender, EventArgs e)
{
//if mouse is not over control make it's visible false
if (mouseLeft)
{
this.Visible = false;
}
}
//variable to save mouse state (if that is over the control, or left)
private bool mouseLeft;
private void UserControl1_MouseEnter(object sender, EventArgs e)
{
mouseLeft = false;
}
private void UserControl1_MouseLeave(object sender, EventArgs e)
{
mouseLeft = true;
}
}
希望这个解决方案更好,更实用