我面临一个奇怪的问题,我没有可能的原因。场景是
但问题是,如果我完成传入消息的长时间运行任务,然后尝试将新消息添加到另一个队列,我就不会收到它。如果我只是将face消息添加到另一个队列,那么我可以在长时间运行操作完成后收到真实消息。但为什么 ?我不想将任何虚假消息放入队列,但如果没有,我的方案不起作用。有什么想法吗?
public class WorkerRole : RoleEntryPoint
{
// QueueClient is thread-safe. Recommended that you cache
// rather than recreating it on every request
Microsoft.ServiceBus.Messaging.QueueClient Client;
ManualResetEvent CompletedEvent = new ManualResetEvent(false);
public override void Run()
{
MyResult result = null;
var queueClient = new Microsoft.Azure.ServiceBus.QueueClient("QueueConnectionString", "QueueName");
Client.OnMessage(async (receivedMessage) =>
{
try
{
using (Stream stream = receivedMessage.GetBody<Stream>())
{
using (StreamReader reader = new StreamReader(stream))
{
string json = reader.ReadToEnd();
OCRQueueItem_Incoming item = JsonConvert.DeserializeObject<IncomingClass>(json);
var someClass = new OCRManager();
var message = new Message(Encoding.UTF8.GetBytes("test 1"));
await queueClient.SendAsync(message);
result = new SomeManager().RunLongRunningTask(item); //it runs for 1-2min
}
}
}
catch (Exception ex) { }
finally
{
var json = JsonConvert.SerializeObject(result);
var message = new Message(Encoding.UTF8.GetBytes(json));
await queueClient.SendAsync(message);
}
});
CompletedEvent.WaitOne();
}
public override bool OnStart()
{
ServicePointManager.DefaultConnectionLimit = 12;
string connectionString = CloudConfigurationManager.GetSetting("Queue.ConnectionString");
Client = Microsoft.ServiceBus.Messaging.QueueClient.Create(connectionString);
return base.OnStart();
}
public override void OnStop()
{
Client.Close();
CompletedEvent.Set();
base.OnStop();
}
}