我无法理解小样本客户Akka Streams Source的行为。
示例背后的想法是Source应该向Actor请求下一个元素。请参阅以下代码
shared_lstm1 <- layer_lstm(units = 64, return_sequences = TRUE)
shared_lstm2 <- layer_lstm(units = 64, return_sequences = TRUE)
shared_lstm3 <- layer_lstm(units = 64)
encoded_a <- tweet_a %>% shared_lstm1 %>% shared_lstm2 %>% shared_lstm3
encoded_b <- tweet_b %>% shared_lstm1 %>% shared_lstm2 %>% shared_lstm3
如果您创建一个包含该源的流:
class ActorSource[T](context: ActorRefFactory, actor: ActorRef) extends GraphStage[SourceShape[T]] {
val out: Outlet[T] = Outlet("actor-source")
override def createLogic(inheritedAttributes: Attributes): GraphStageLogic = {
new GraphStageLogic(shape) {
setHandler(out, new OutHandler {
val receivingActor = context.actorOf(Props(new ReceivingActor(msg => {
push(out, msg)
println("push - Done")
})))
override def onPull(): Unit = {
actor ! Protocol.Pull(receivingActor)
println("onPull - Done")
}
})
}
}
override def shape: SourceShape[T] = SourceShape(out)
/**
* A small actor which receives new elements from the actual source actor.
*
* @param push The method to push elements into the stream
*/
class ReceivingActor(push: T => Unit) extends Actor with ActorLogging with UnknownMessage {
override def receive: Receive = {
case Protocol.Push(msg) =>
push(msg.asInstanceOf[T]) // I know that this is evil ....just for test in that case...
case msg =>
unknownMessage(msg)
}
}
}
object ActorSource {
/**
* Creates an [[ActorSource]]
*
* @param actor The actor which acts as the source
* @param context The context to create the internal helper actor
* @return A new akka-streams source
*/
def Source[T](actor: ActorRef)(implicit context: ActorRefFactory): AkkaSource[T, NotUsed] = {
val graph: Graph[SourceShape[T], NotUsed] = new ActorSource[T](context, actor)
AkkaSource.fromGraph(graph)
}
/**
* Defines the messages/ events for the source actor
*/
object Protocol {
/**
* Will be sent if the stream requires new elements.
*
* @param actor The actor which should receive the push message
*/
case class Pull(actor: ActorRef)
/**
* Sent by the source actor to submit a new element.
*
* @param msg The message to put into the stream.
*/
case class Push(msg: Any)
}
}
输出仅如下:
class SampleActor extends Actor with ActorLogging with UnknownMessage {
var counter = 0
override def receive: Receive = {
case msg @ Protocol.Pull(actor) =>
actor ! Protocol.Push(counter)
counter = counter + 1
}
}
val sourceActor = system.actorOf(Props(new SampleActor()))
val stream = ActorSource
.Source[Int](sourceActor)(system)
.take(10)
.runWith(Sink.foreach(println))
Await.result(stream, 30 seconds)
第一个整数永远不会到达接收器,并且不再调用onPull - Done
push - Done
。有趣的是,如果我终止程序,第一个整数将被打印在接收器中。
我想知道这是一个功能还是一个bug?根据我的理解,可以在一个onPull
表示插座已打开后的任何时候拨打push(_, _)
,即使我要求pull
,它也会返回isAvailable
。
任何人都可以解释这种行为吗?
答案 0 :(得分:0)
在阅读了更多文档(RTFM;)后,我想我找到了问题的答案。
在多个地方提到,在相关的回调之外调用这些API方法是不安全的。为了实现我要实现的目标,Akka Streams提供了getAsyncCallback
方法。
更多细节可以在这里找到:https://doc.akka.io/docs/akka/2.5.4/scala/stream/stream-customize.html#using-asynchronous-side-channels。