我在Tkinter创建一个简单的加法和减法游戏。
{
"foo":{
"value1": "fooval1",
"value2": "fooval2"
},
"bar":{
"value1": "barval1",
"value2": "barval2"
}
}
我在运行程序时遇到问题,如果按jq 'map(.name: {.})'
,我会被告知有import random
import Tkinter as tkinter
window = tkinter.Tk()
window.geometry("250x150")
window.title("Maths Game Login")
window.iconbitmap("mathsgame_1_16x16.icns")
window.configure(background="firebrick")
username = ""
password = ""
def login():
if entusername.get() == username and entpassword.get() == password:
game_window = tkinter.Toplevel(window)
game_window.title("Maths Game")
game_window.configure(background="firebrick")
game_window.geometry("500x250")
number1 = random.randint(0, 9)
number2 = random.randint(0, 9)
addorsubtract = random.randint(1,2)
lblno1 = tkinter.Label(game_window, text="{0}".format(number1), bg="firebrick", fg="yellow", font=("Courier", 100))
lblno1.place(x=50, y=60)
lblno2 = tkinter.Label(game_window, text="{0}".format(number2), bg="firebrick", fg="yellow", font=("Courier", 100))
lblno2.place(x=200, y=60)
if addorsubtract == 1:
additionsign = tkinter.Label(game_window, text="+", bg="firebrick", fg="yellow", font=("Courier", 100))
additionsign.place(x=125, y=60)
elif addorsubtract == 2:
subtractsign = tkinter.Label(game_window, text="-", bg="firebrick", fg="yellow", font=("Courier", 100))
subtractsign.place(x=125, y=60)
equalssign = tkinter.Label(game_window, text="=", bg="firebrick", fg="yellow", font=("Courier", 100))
equalssign.place(x=275, y=60)
entanswer = tkinter.Entry(game_window, bg="yellow", fg="firebrick", width=2, font=("Courier", 100))
entanswer.place(x=350, y=60)
if addorsubtract == 1:
global sum1
sum1 = int(number1) + int(number2)
print("{0}".format(sum1))
elif addorsubtract == 2:
global sum2
sum2 = int(number1) - int(number2)
print("{0}".format(sum2))
def submitanswer():
if int(entanswer.get()) == int(sum2) or int(entanswer.get()) == int(sum1):
print("Correct")
else
print("Try Again")
submitbtn = tkinter.Button(game_window, text="Check Answer", highlightbackground="firebrick", cursor="gumby", command=submitanswer)
submitbtn.place(x=360, y=200)
else:
exit()
lbl = tkinter.Label(window, text="Hatim's Maths Game", bg="firebrick", fg="yellow", font=('Courier', 18))
lbl.pack()
lbl = tkinter.Label(window, text="Username:", bg="firebrick", fg="yellow")
lbl.pack()
entusername = tkinter.Entry(window)
entusername.pack()
lbl = tkinter.Label(window, text="Password:", bg="firebrick", fg="yellow" )
lbl.pack()
entpassword = tkinter.Entry(window, show="*")
entpassword.pack()
btn = tkinter.Button(window, text="Login", highlightbackground="firebrick", command=login, cursor="gumby")
btn.pack()
window.mainloop()
。我不确定是否认为问题存在于变量submitbtn
和NameError: global name 'sum2' is not defined
中,但我试图做出的任何改变都是无效的
任何帮助将不胜感激。