如果我将其他脚本的变量公开,为什么我不能引用另一个脚本前夕?

时间:2017-12-28 18:08:30

标签: c# unity3d unity5

我试图将Scaling脚本引用到ObjectsManipulation脚本中,以便我可以使用Scaling方法和属性。

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class ObjectsManipulation : MonoBehaviour
{
    public Scaling scaling;

Scaling脚本:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Scaling : MonoBehaviour
{
    public GameObject objectToScale;
    public float duration = 1f;
    public Vector3 minSize;
    public Vector3 maxSize;
    public bool scaleUp = false;
    public Coroutine scaleCoroutine;

    public void Inits()
    {
     objectToScale.transform.localScale = minSize;
    }

    public IEnumerator scaleOverTime(GameObject targetObj, Vector3 toScale, float duration)
    {
        float counter = 0;
        Vector3 startScaleSize = targetObj.transform.localScale;

        while (counter < duration)
        {
            counter += Time.deltaTime;
            targetObj.transform.localScale = Vector3.Lerp(startScaleSize, toScale, counter / duration);
            if (scaleUp)
            {
                var lookPos = transform.position - objectToScale.transform.position;
                lookPos.y = 0;
                var rotation = Quaternion.LookRotation(lookPos);
                objectToScale.transform.rotation = Quaternion.Slerp(objectToScale.transform.rotation, rotation, counter / duration);
            }
            else
            {
                var lookPos = transform.position - objectToScale.transform.position;
                lookPos.y = 0;
                var rotation = Quaternion.LookRotation(Camera.main.transform.forward);
                objectToScale.transform.rotation = Quaternion.Slerp(objectToScale.transform.rotation, rotation, counter / duration);
            }

            yield return null;
        }
    }
}

脚本ObjectsManipulation附加到GameObject。 但是在ObjectsManipulation的Inspector中的编辑器中,我无法添加Scaling脚本,试图将Scaling拖到它但不能。

1 个答案:

答案 0 :(得分:1)

Function FixHeader1() Dim mp As MasterPages Set mp = ActiveDocument.MasterPages With mp.Item(1) .Header.TextRange.text = "My Publication" & vbTab .Header.TextRange.InsertPageNumber .Header.TextRange.InsertAfter NewText:=vbTab & MonthName(Month(Date)) & " " & Year(Date) End With End Function 目前扩展Scaling,这需要将其附加到GameObject。

您无法直接将脚本拖到检查器字段,因为该字段用于该类的实例,而不是对类的引用本身。

您需要:

  1. 从Scaling类中删除MonoBehaviour以使其不是Component,然后在某处: MonoBehaviour内调用new Scaling(),并将其分配给该字段。

  2. ObjectsManipulation脚本附加到GameObject,并使用Scaling指定对该字段的引用。