我正在使用WPF 4和VB.net 2010.我的项目包括全屏幕窗口,中间有一个640x480网格。
在这个项目中,我希望有各种图像框(其中包含项目.png图像),用户可以拖动并放在网格上的各个位置。
本质上,我需要能够在网格上点击和拖动项目,图像框仍然可见,并且大小与用户移动它相同。它应该永远不能离开网格。我还需要能够确定对象是否在另一个对象上,因此当释放鼠标按钮时,拖动的对象被“删除”,并触发特定的代码块。
我该怎么做?
答案 0 :(得分:0)
类似于您的“项目”,但使用C#
// XAML
<Window x:Class="MyProject.Window1"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Window1" Height="500" Width="500">
<Grid>
<Canvas x:Name="mycanv">
<Image Width="150" x:Name="myimg" Source="some_source.png"/>
</Canvas>
</Grid>
</Window>
//C#
private Point mouseClick;
private double canvasLeft;
private double canvasTop;
public Window1()
{
InitializeComponent();
foreach (object obj in mycanv.Children)
{
try
{
Image img = (Image)obj;
img.PreviewMouseDown += new MouseButtonEventHandler(myimg_MouseDown);
img.PreviewMouseMove += new MouseEventHandler(myimg_MouseMove);
img.PreviewMouseUp += new MouseButtonEventHandler(myimg_MouseUp);
img.TextInput += new TextCompositionEventHandler(myimg_TextInput);
img.LostMouseCapture += new MouseEventHandler(myimg_LostMouseCapture);
img.SetValue(Canvas.LeftProperty, 0.0);
img.SetValue(Canvas.TopProperty, 0.0);
}
catch
{
//do something
}
}
}
void myimg_LostMouseCapture(object sender, MouseEventArgs e)
{
((Image)sender).ReleaseMouseCapture();
}
void myimg_TextInput(object sender, TextCompositionEventArgs e)
{
((Image)sender).ReleaseMouseCapture();
}
void myimg_MouseUp(object sender, MouseButtonEventArgs e)
{
((Image)sender).ReleaseMouseCapture();
}
void myimg_MouseMove(object sender, MouseEventArgs e)
{
if (((Image)sender).IsMouseCaptured)
{
Point mouseCurrent = e.GetPosition(null);
double Left = mouseCurrent.X - canvasLeft;
double Top = mouseCurrent.Y - canvasTop;
((Image)sender).SetValue(Canvas.LeftProperty, canvasLeft + Left);
((Image)sender).SetValue(Canvas.TopProperty, canvasTop + Top);
canvasLeft = Canvas.GetLeft(((Image)sender));
canvasTop = Canvas.GetTop(((Image)sender));
}
}
void myimg_MouseDown(object sender, MouseButtonEventArgs e)
{
mouseClick = e.GetPosition(null);
canvasLeft = Canvas.GetLeft(((Image)sender));
canvasTop = Canvas.GetTop(((Image)sender));
((Image)sender).CaptureMouse();
}