我有一个咖啡馆的程序,它将饮料作为装饰/包装......
我也有观察员,我正试图将其与饮料联系起来。因此,当下订单时,通知手机一。我不知道如何进行更新..
如果我通过TheOrder课程我会收到错误!
beverage.h
#ifndef _BEVERAGE_
#define _BEVERAGE_
#include "Starbuzz.h"
namespace CoffeeHouse {
namespace Decorator {
//namespace Observer {
//using namespace std;
class Beverage {
protected: std::string _description;
protected: Beverage() :
_description( "Unknown Beverage" ) {
}
public: virtual ~Beverage() = 0 {
}
public: virtual std::string getDescription() const {
return _description;
}
public: virtual double cost() const = 0;
};
} // namespace Observer
} // namespace CoffeeHouse
//}
#endif
其中一种饮料混凝土类 - 我有4种(浓咖啡,浓汤,黑加仑,脱咖啡因)
#ifndef _DARK_ROAST_
#define _DARK_ROAST_
#include "Starbuzz.h"
namespace CoffeeHouse {
namespace Decorator {
//namespace Observer {
class DarkRoast : public Beverage {
public:
DarkRoast()
{
_description = "Dark Roast Coffee";
}
public: double cost() const {
return 0.99;
}
};
} // namespace Observer
}
#endif
饮料装饰
#ifndef _BEVERAGE_DECORATOR_
#define _BEVERAGE_DECORATOR_
#include "Starbuzz.h"
namespace CoffeeHouse {
namespace Decorator {
class BeverageDecorator : public Beverage {
private: BeverageDecorator( const BeverageDecorator& ); // Disable copy constructor
private: void operator=( const BeverageDecorator& ); // Disable assignment operator
protected: BeverageDecorator() {
}
public: virtual ~BeverageDecorator() = 0 {
};
public: virtual std::string getDescription() const = 0;
};
//}
} // namespace Observer
} // namespace CoffeeHouse
#endif
这是观察者实施..
主题类
#ifndef _SUBJECT_
#define _SUBJECT_
#include "Observer.h"
#include <list>
namespace CoffeeHouse {
namespace Observers {
class Subject {
protected: virtual ~Subject() = 0 {
};
public: virtual void registerObserver( Observer* o ) = 0;
public: virtual void removeObserver( Observer* o ) = 0;
public: virtual void notifyObservers() = 0;
};
} // namespace Observer
}
#endif
这是主题具体类..
#ifndef _THE_ORDER_
#define _THE_ORDER_
#include "Beverage.h"
#include <list>
#include <iostream>
#include "Order.h"
#pragma once;
using namespace CoffeeHouse::Decorator;
namespace CoffeeHouse {
namespace Observers {
class TheOrder : public Subject {
private: mutable std::list< Observer* > _observers;
//private: mutable std::list< Order* > _orders;
//public: virtual ~Order() = 0
//public: ~TheOrder();
public: void NewOrder(Beverage* bev)
{
_orders.push_front(new Order(bev));
//_observers.push_front(new Order(bev));
}
public: void registerObserver( Observer* o ) { assert( o );
_observers.push_back(o);
}
public: void removeObserver( Observer* o ) { assert( o );
_observers.remove(o);
}
public: void notifyObservers() {
for( std::list< Observer* >::iterator iterator = _observers.begin(); _observers.end() != iterator; ++iterator ) {
Observer* observer = *iterator;
observer->update();
}
}
};
//}
} // namespace Observer
} // namespace CoffeeHouse
#endif
这里是观察者的手机1
#ifndef _CELLPHONE1_
#define _CELLPHONE1_
#include <iostream>
using namespace std;
namespace CoffeeHouse {
namespace Observers {
class CellPhone1: public Observer {
public:
std::string _number;
CellPhone1(std::string number){
_number = number;
}
void update()
{
std::cout << "BUZZZZZZZ - CellPhone #" << _number << " your order is ready " << endl;
}
};
} // namespace Observer
} //
#endif
这里是main()
#include "Starbuzz.h"
#include "Starbuzz2.h"
#include "Subject.h"
#include "TheOrder.h"
#include "CellPhone2.h"
#include "CellPhone3.h"
#include "CellPhone1.h"
using namespace CoffeeHouse::Decorator;
using namespace CoffeeHouse::Observers;
int main( int argc, char* argv[] )
{
Beverage* beverage3 = new HouseBlend();
beverage3 = new Soy(beverage3);
beverage3 = new Mocha(beverage3);
beverage3 = new Whip(beverage3);
std::cout << beverage3->getDescription()
<< " $"
<< beverage3->cost()
<< std::endl;
delete beverage3;
delete beverage2;
//delete beverage;
TheOrder* orders = new TheOrder();
CellPhone1* obj = new CellPhone1("1");
orders->registerObserver(obj);
orders->notifyObservers();
Beverage* beverage6 = new DarkRoast();
orders->NewOrder(new Mocha(new Soy(new Whip((beverage6)))));
return 0;
}
这是订单类
#ifndef _ORDER_
#define _ORDER_
#include <iostream>
#include "Beverage.h"
namespace CoffeeHouse {
namespace Decorator {
class Order {
Beverage* _beverage;
public:
Order(Beverage* beverage)
{
_beverage = beverage;
}
};
}
}
#endif
所以,现在我只需要进行更新。我需要在update()中传递什么?
我想在更新中传递顺序,以便手机可以显示订单。如果尝试传入订单类,我必须包含“theorder.h”,然后我会收到很多错误。
答案 0 :(得分:0)
以下是一些有助于提高源代码可读性的注释:
1。)您不必为每个方法/属性显式声明“访问说明符”(public / protected / private)。默认情况下,类具有“私有”说明符,它将被重复应用,直到遇到另一个声明。
2。)如果代码片段属于特定的源文件,请告诉我们文件名,而不是让我们猜测它。
3.)尽量避免间接包含(如在另一个文件中包含依赖的标题)。在您当前的项目中,您的所有类都依赖于“Starbuzz.h”,我们很难手动解释包含的顺序。您可能还想了解有关前瞻性声明的更多信息。