我正在尝试处理一个大尺寸的图像。由于处理需要花费太多时间才能完成,我在处理之前调整图像大小。处理后我在小尺寸图像上绘制一个矩形。我怎么能翻译该矩形与原始未缩放图像的坐标即:在未缩放图像上的相同位置绘制矩形。
我正在使用以下代码调整图片大小
public static Size ResizeKeepAspect(Size CurrentDimensions, int maxWidth, int maxHeight)
{
int newHeight = CurrentDimensions.Height;
int newWidth = CurrentDimensions.Width;
if (maxWidth > 0 && newWidth > maxWidth) //WidthResize
{
Decimal divider = Math.Abs((Decimal)newWidth / (Decimal)maxWidth);
newWidth = maxWidth;
newHeight = (int)Math.Round((Decimal)(newHeight / divider));
}
if (maxHeight > 0 && newHeight > maxHeight) //HeightResize
{
Decimal divider = Math.Abs((Decimal)newHeight / (Decimal)maxHeight);
newHeight = maxHeight;
newWidth = (int)Math.Round((Decimal)(newWidth / divider));
}
return new Size(newWidth, newHeight);
}
这就是我想要实现的目标
答案 0 :(得分:1)
Rectangle ConvertToLargeRect(Rectangle smallRect, Size largeImageSize, Size smallImageSize)
{
double xScale = (double)largeImageSize.Width / smallImageSize.Width;
double yScale = (double)largeImageSize.Height / smallImageSize.Height;
int x = (int)(smallRect.X * xScale + 0.5);
int y = (int)(smallRect.Y * yScale + 0.5);
int right = (int)(smallRect.Right * xScale + 0.5);
int bottom = (int)(smallRect.Bottom * yScale + 0.5);
return new Rectangle(x, y, right - x, bottom - y);
}
答案 1 :(得分:0)
这是一个简单的关系计算。例如:
Image A 100 (w) x 100 (h): Pixel x = 10, y = 30
Image B 200 (w) x 200 (h): Pixel x = a, y = b
10 / 100 (w) = a / 200 (w)
200 (w) * 10 / 100 (w) = a
a = 20
30 / 100 (h) = b / 200 (h)
200 (h) * 30 / 100 (h) = b
a = 60