如何创建在框架中注册新组件的自定义方块?
我正在尝试更新此处找到的示例https://github.com/aframevr/aframe/blob/master/docs/components/geometry.md 在标题下#34;注册自定义几何"
以下是我的尝试 - 首先是js
AFRAME.registerGeometry('example', {
schema: {
vertices: {
default: ['-10 10 0', '-10 -10 0', '10 -10 0', '10 -10 0'], //added a 4th set of dimensions here
}
},
init: function (data) {
var geometry = new THREE.Geometry();
geometry.vertices = data.vertices.map(function (vertex) {
var points = vertex.split(' ').map(function(x){return parseInt(x);});
return new THREE.Vector3(points[0], points[1], points[2], points[3]); //added a 4th 'points' here
});
geometry.computeBoundingBox();
geometry.faces.push(new THREE.Face3(0, 1, 2, 3)); //added a 4th number here
geometry.mergeVertices();
geometry.computeFaceNormals();
geometry.computeVertexNormals();
this.geometry = geometry;
}
});
我做了一些评论,我做了更改,基本上只添加了4个元素,而以前有三个
然后我将其添加到html
中<a-entity geometry="primitive: example; vertices: 1 1 -3, 3 1 -3, 2 2 -3, 1 2 -3"></a-entity>
但它似乎只是忽略了我的新顶点而只是创建了一个三角形。我怀疑有些关于three.js代码的内容我不明白,而且我似乎无法通过查看他们的文档来解决它 - 任何帮助都会非常感激。
答案 0 :(得分:0)
这似乎有效;
AFRAME.registerGeometry('example', {
schema: {
vertices: {
default: ['-10 10 0', '-10 -10 0', '10 -10 0', '10 -10 0'],
}
},
init: function (data) {
var geometry = new THREE.Geometry();
geometry.vertices = data.vertices.map(function (vertex) {
var points = vertex.split(' ').map(function(x){return parseInt(x);});
return new THREE.Vector3(points[0], points[1], points[2]);
});
geometry.computeBoundingBox();
geometry.faces.push(new THREE.Face3(0, 1, 2));
geometry.faces.push(new THREE.Face3(0, 2, 3));
geometry.mergeVertices();
geometry.computeFaceNormals();
geometry.computeVertexNormals();
this.geometry = geometry;
}
});
再次在html中显示
<a-entity geometry="primitive: example; vertices: 1 1 -3, 3 1 -3, 2 2 -3, 1 2 -3"></a-entity>