我遇到以下问题:我尝试使用Unity JsonUtility解析嵌套的JSON,但是如果我记录其中一个嵌套参数,我会得到Null。
这是Json:
{
"basic": {
"name": "Demo Bow"
},
"effect": {
"damage": {
"stages": 3,
"one": 4,
"two": 10,
"three": 40
}
}
}
这是我的代码:
public class Basic
{
public string name;
}
public class Damage
{
public int stages;
public int one;
public int two;
public int three;
}
public class Effect
{
public Damage damage;
}
public class RootObject
{
public Basic basic;
public Effect effect;
}
编辑:不是它不重复,因为我已经删除了" {get;组; }" 并且缺少代码。
public static RootObject CreateFromJSON(string json){
RootObject weapon = JsonUtility.FromJson <RootObject> (json);
return weapon;
}
感谢您的帮助
答案 0 :(得分:0)
您缺少类的[System.Serializable]
属性,JsonUtility
需要能够序列化或反序列化您的类。
[System.Serializable]
public class Basic
{
public string name;
}
[System.Serializable]
public class Damage
{
public int stages;
public int one;
public int two;
public int three;
}
[System.Serializable]
public class Effect
{
public Damage damage;
}
[System.Serializable]
public class RootObject
{
public Basic basic;
public Effect effect;
}