以下是相关代码:
Canvas.cpp
#ifndef CANVAS
#define CANVAS
#include "graphicsDatatypes.h"
class Canvas
{
private:
// Current and next points to draw to
struct cartesianPoint currentPoint, nextPoint;
public:
Canvas::Canvas() { numLinesDrawn = 0; };
Canvas::~Canvas();
struct cartesianPoint getCurrentPoint() { return currentPoint; };
void setCurrentPoint(int x, int y)
{
currentPoint.x = x;
currentPoint.y = y;
}
};
#endif
的main.cpp
#include "glut-3.7.6-bin\glut.h"
#include "Canvas.cpp"
// Window size
int winWidth, winHeight;
// User's drawing space - current maximum of 4000 lines
Canvas userDrawSpace();
void callbackMouse(int button, int state, int x, int y)
{
userDrawSpace.setCurrentPoint(x, y);
}
我得到的错误是 - 错误C2228:'。setCurrentPoint'的左边必须有class / struct / union
知道为什么吗?该类定义非常明确,包括应该只是引入文本。当我用鼠标悬停在它上面时,Visual Studio认识到Canvas是一个类,所以我不知道发生了什么。感谢任何帮助。谢谢。
答案 0 :(得分:6)
该行
Canvas userDrawSpace();
看起来它应该是创建Canvas对象,但事实上它声明了一个名为userDrawSpace的函数返回一个Canvas对象:-(。
这是C ++中非常常见的问题。
摆脱()它应该没问题。