我是CMake的新手,现在看起来它对我来说都是黑魔法。 我令牌来自here的示例! 如何正确包含Lua(5.1)lib并将其与CMake链接?
示例在手动编译时有效,如
$ gcc -W -Wall -g -o main main.c -I / usr / local / include -L / usr / local / lib / lua / 5.1 -llua
#include <stdio.h>
#include <string.h>
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
int main(void) {
puts("lua interpretor:");
char buff[256];
int error;
lua_State *L = luaL_newstate(); /* opens Lua */
luaL_openlibs(L); /* opens the standard libraries */
while (fgets(buff, sizeof(buff), stdin) != NULL) {
error = luaL_loadbuffer(L, buff, strlen(buff), "line") ||
lua_pcall(L, 0, 0, 0);
if (error) {
fprintf(stderr, "%s", lua_tostring(L, -1));
lua_pop(L, 1); /* pop error message from the stack */
}
}
lua_close(L);
return 0;
}
当前的CMakeList.txt看起来像
cmake_minimum_required(VERSION 3.8)
project(test)
set(CMAKE_C_STANDARD 11)
set(SOURCE_FILES main.c)
include_directories(/usr/local/include)
add_executable(test ${SOURCE_FILES})
和err.log
Undefined symbols for architecture x86_64:
"_luaL_loadbufferx", referenced from:
_main in main.c.o
"_luaL_newstate", referenced from:
_main in main.c.o
"_luaL_openlibs", referenced from:
_main in main.c.o
"_lua_close", referenced from:
_main in main.c.o
"_lua_pcallk", referenced from:
_main in main.c.o
"_lua_settop", referenced from:
_main in main.c.o
"_lua_tolstring", referenced from:
_main in main.c.o
答案 0 :(得分:1)
您还没有将Lua库链接到可执行文件。这是使用target_link_libraries()
完成的。您首先需要找到或指定库的位置。幸运的是,Lua和a cmake script一起寻找Lua。
project(test)
find_package(Lua51 REQUIRED)
include_directories(/usr/local/include ${LUA_INCLUDE_DIR})
set(CMAKE_C_STANDARD 11)
set(SOURCE_FILES main.c)
add_executable(test ${SOURCE_FILES})
target_link_libraries(test ${LUA_LIBRARIES})