允许使用Swift的背景音频不起作用

时间:2017-10-21 08:36:42

标签: ios swift audio avaudioplayer audiokit

我希望在应用未对焦时允许背景音频。我目前有这个代码,应该允许:

do {
    try AKSettings.setSession(category: .playback, with: .mixWithOthers)
} catch {
    print("error")
}
AKSettings.playbackWhileMuted = true

我还有设置音频,Airplay和画中画'在功能设置中启用。但是,当我按下设备上的主页按钮时,音频不会继续播放。我究竟做错了什么?如果重要的话,我正在使用AudioKit来发出声音。

我使用单例来容纳我命名为AudioPlayer.swift的所有AudioKit组件。这是我在AudioPlayer.swift单例文件中的内容:

class AudioPlayer: NSObject {
    var currentFrequency = String()
    var soundIsPlaying = false

    var leftOscillator = AKOscillator()
    var rightOscillator = AKOscillator()

    var rain = try! AKAudioFile()
    var rainPlayer: AKAudioPlayer!

    var envelope = AKAmplitudeEnvelope()

    override init() {
        super.init()

        do {
            try AKSettings.setSession(category: .playback, with: .mixWithOthers)
        } catch {
            print("error")
        }
        AKSettings.playbackWhileMuted = true

        AudioKit.output = envelope
        AudioKit.start()
    }

    func setupFrequency(left: AKOscillator, right: AKOscillator, frequency: String) {
        currentFrequency = frequency

        leftOscillator = left
        rightOscillator = right

        let leftPanner = AKPanner(leftOscillator)
        leftPanner.pan = -1

        let rightPanner = AKPanner(rightOscillator)
        rightPanner.pan = 1

        //Set up rain and rainPlayer
        do { 
            rain = try AKAudioFile(readFileName: "rain.wav")
            rainPlayer = try AKAudioPlayer(file: rain, looping: true, deferBuffering: false, completionHandler: nil)
        } catch { print(error) }

        let mixer = AKMixer(leftPanner, rightPanner, rainPlayer)

        //Put mixer in sound envelope
        envelope = AKAmplitudeEnvelope(mixer)
        envelope.attackDuration = 2.0
        envelope.decayDuration = 0
        envelope.sustainLevel = 1
        envelope.releaseDuration = 0.2

        //Start AudioKit stuff
        AudioKit.output = envelope
        AudioKit.start()
        leftOscillator.start()
        rightOscillator.start()
        rainPlayer.start()
        envelope.start()
        soundIsPlaying = true
    }
}

以下是我的一个声音效果视图控制器的示例,该控制器引用AudioKit单例以向其发送特定频率(我有大约十几个这些视图控制器,每个都有自己的频率设置):

class CalmView: UIViewController {
    let leftOscillator = AKOscillator()
    let rightOscillator = AKOscillator()

    override func viewDidLoad() {
        super.viewDidLoad()

        leftOscillator.amplitude = 0.3
        leftOscillator.frequency = 220

        rightOscillator.amplitude = 0.3
        rightOscillator.frequency = 230
    }

    @IBAction func playSound(_ sender: Any) {
        if shared.soundIsPlaying == false {
            AudioKit.stop()
            shared.setupFrequency(left: leftOscillator, right: rightOscillator, frequency: "Calm")
        } else if shared.soundIsPlaying == true && shared.currentFrequency != "Calm" {
            AudioKit.stop()
            shared.leftOscillator.stop()
            shared.rightOscillator.stop()
            shared.rainPlayer.stop()
            shared.envelope.stop()
            shared.setupFrequency(left: leftOscillator, right: rightOscillator, frequency: "Calm")
        } else {
            shared.soundIsPlaying = false
            shared.envelope.stop()
        }
    }
}

我在ViewController.swift文件中实例化了AudioPlayer单例。

1 个答案:

答案 0 :(得分:2)

这取决于您何时进行与AudioKit启动时相关的配置。如果您正在使用AudioKit,则应使用其AKSettings来管理会话类别。基本上不仅是播放类别,还有mixWithOthers。默认情况下,这样做:

/// Set the audio session type
@objc open static func setSession(category: SessionCategory,
                            with options: AVAudioSessionCategoryOptions = [.mixWithOthers]) throws {

所以你在ViewController中做了类似的事情:

    do {
        if #available(iOS 10.0, *) {
            try AKSettings.setSession(category: .playAndRecord, with: [.defaultToSpeaker, .allowBluetooth, .allowBluetoothA2DP])
        } else {
            // Fallback on earlier versions
        }
    } catch {
        print("Errored setting category.")
    }

所以我认为这是顺利完成的问题。它也可能有助于设置应用程序之间的音频。如果你仍然遇到麻烦并提供更多信息,我可以提供更多帮助,但这是我能根据你迄今为止提供的信息进行调查的好答案。