嗨我在绘制圆圈时遇到一些问题错误:“'模块'对象没有属性'circl'”我的错误是什么?
还有我如何将数字放入圈子? 例如:(第一次点击是圆圈,0秒是圆圈,1,依此类推)
import pygame
WHITE = (255, 255, 255)
BLUE = ( 0, 0, 255)
GREEN = ( 0, 255, 0)
RED = (255, 0, 0)
TEXTCOLOR = ( 0, 0, 0)
(width, height) = (200, 300)
running = True
def main():
global running, screen
pygame.init()
screen = pygame.display.set_mode((width, height))
pygame.display.set_caption("TUFF")
screen.fill(background_color)
pygame.display.update()
while running:
ev = pygame.event.get()
for event in ev:
if event.type == pygame.MOUSEBUTTONUP:
drawCircle()
pygame.display.update()
if event.type == pygame.QUIT:
running = False
def getPos():
pos = pygame.mouse.get_pos()
return (pos)
def drawCircle():
pos=getPos()
pygame.draw.circl(screen, BLUE, pos, 20)
if __name__ == '__main__':
main()
答案 0 :(得分:2)
您错误输入了该函数的名称。正确的名称是pygame.draw.circle。
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答案 1 :(得分:0)
为您绘制的圆数维护一个计数器,并以与圆心相同的坐标写入该数。 而且命令是pygame.draw.circle而不是pygame.draw.circl
答案 2 :(得分:0)
这是在pygame中画圆的方法;
import pygame
pygame.init()
screen = pygame.display.set_mode((x, y)) #x and y are height ans width
pygame.draw.circle(screen, (r,g,b), (x, y), R, w) #(r, g, b) is color, (x, y) is center, R is radius and w is the thickness of the circle border.
答案 3 :(得分:0)
正确画圆的方法
import pygame
window = pygame.display.set_mode((500,500))
red = (200,0,0)
circleX = 100
circleY = 100
radius = 10
active = True
while active:
for event in pygame.event.get():
if event.type == pygame.QUIT:
active = False
pygame.draw.circle(window,red,(circleX,circleY),radius) # DRAW CIRCLE
pygame.display.update()