Intellij SBT项目:如何改变内容根源?

时间:2017-09-01 13:14:04

标签: scala intellij-idea sbt intellij-scala

这是我项目中的当前内容根配置:

current configuration

但是,我希望“scala”目录是实际的测试内容根目录,而不是名为“test”的目录。如果我修改它,我会收到警告“模块是从Sbt导入的。重新导入后,其配置中的任何更改都可能会丢失。”(实际上,它们是)。

enter image description here

不幸的是,我无法在Build.scala文件(或任何其他文件)中找到此配置的声明位置。我能做什么一劳永逸地说服IntelliJ“scala”是正确的测试内容根?

这是我的Build.scala文件(如果重要的话,这是一个Play 2.5.4项目):

import play.routes.compiler.StaticRoutesGenerator
import play.sbt.PlayScala
import play.sbt.routes.RoutesKeys._
import sbt.Keys._
import sbt._

object Build extends Build {
  val main = Project("Mp3Streamer", file(".")).enablePlugins(PlayScala).settings(
    scalaVersion := "2.11.8",
    version := "1.0-SNAPSHOT",
    addCompilerPlugin("org.scalamacros" % "paradise" % "2.1.0" cross CrossVersion.full),
    libraryDependencies ++= Seq(
      // a bunch of dependencies
    ),

    resolvers += Resolver.mavenLocal,
    javaOptions ++= Seq("-Xmx4000M", "-Xms2024M", "-XX:MaxPermSize=2000M"),
    routesGenerator := StaticRoutesGenerator
  )
}

1 个答案:

答案 0 :(得分:1)

通过将scalaSource in Test := baseDirectory.value / "test" "/scala",添加到我的Build.scala文件中,我已经能够制作" scala"文件夹一个测试源,但是父母"测试"文件夹仍然是测试源:

enter image description here

据我所知,这是一个继承自Play的设置,因为如果我删除了.enablePlugins(PlayScala)代码,那么" test"文件夹不再是测试源。按照https://www.playframework.com/documentation/2.5.x/Anatomy#Default-SBT-layout中的说明,我禁用了播放布局,然后手动添加了我从https://github.com/playframework/playframework/blob/master/framework/src/sbt-plugin/src/main/scala/play/sbt/PlayLayoutPlugin.scala#L9复制的源和资源目录,只修改了测试源,并添加了我自己的资源文件夹。我修改后的Build.scala文件现在是:

val main = Project("Mp3Streamer", file("."))
      .enablePlugins(PlayScala)
      .disablePlugins(PlayLayoutPlugin)
      .settings(
           target := baseDirectory.value / "target",

           sourceDirectory in Compile := baseDirectory.value / "app",
           // My change
           sourceDirectory in Test := baseDirectory.value / "test" / "scala",

           resourceDirectory in Compile := baseDirectory.value / "conf",

           scalaSource in Compile := baseDirectory.value / "app",
           // My change
           scalaSource in Test := baseDirectory.value / "test" / "scala",
           // I've added this resource
           resourceDirectory in Test := baseDirectory.value / "test" / "resources",

           javaSource in Compile := baseDirectory.value / "app",

           sourceDirectories in(Compile, TwirlKeys.compileTemplates) := Seq((sourceDirectory in Compile).value),
           sourceDirectories in(Test, TwirlKeys.compileTemplates) := Seq((sourceDirectory in Test).value),

           // sbt-web
           sourceDirectory in Assets := (sourceDirectory in Compile).value / "assets",
           sourceDirectory in TestAssets := (sourceDirectory in Test).value / "assets",


           resourceDirectory in Assets := baseDirectory.value / "public",

           // Native packager
           sourceDirectory in Universal := baseDirectory.value / "dist",

           // Everything else is the same as the original Build.scala file

老实说,这感觉非常糟糕,以至于我可能最终修改我的目录结构以匹配Play的默认值......但这是重要的原则!