我有一个小的fabricjs scene,可以加载图像并将它们剪辑为SVG布局中定义的SVG形状。剪辑是使用此stack中指定的代码完成的。
我有两个问题:
当我导出到SVG时(参见"导出到SVG"按钮),裁剪不会持续存在。这是否可能,也许可以通过将剪辑转换为SVG来导出到SVG?
我在let clippingSVG
变量中有一个SVG字符串。是否可以将此SVG应用为完整画布的另一个clipPath(包括导出可能性)或图像组?
提前致谢
答案 0 :(得分:2)
这是另一个答案的粗略实现,它提出了一个toSVG方法更改,以便在toSVG中使剪辑(固定)得到尊重。
非固定案件更难,我希望这会有所帮助。
var img01URL = 'http://fabricjs.com/assets/printio.png';
var img02URL = 'http://fabricjs.com/lib/pug.jpg';
var img03URL = 'http://fabricjs.com/assets/ladybug.png';
var img03URL = 'http://fabricjs.com/assets/ladybug.png';
function toSvg() {
document.getElementById('svg').innerHTML = canvas.toSVG();
}
fabric.Image.prototype.toSVG = function(reviver) {
var markup = this._createBaseSVGMarkup(), x = -this.width / 2, y = -this.height / 2, clipUrl = '';
if (this.clipPath) {
var id = fabric.Object.__uid++;
if (this.clipPath.fixed) {
markup.push('<clipPath id="myClip' + id + '">\n',
this.clipPath.toSVG(reviver),
'</clipPath>\n');
}
clipUrl = ' clip-path="url(#myClip' + id + ')" ';
}
markup.push('<g ', clipUrl, '>',
'<g transform="', this.getSvgTransform(), this.getSvgTransformMatrix(), '"', '>\n',
'\t<image ', this.getSvgId(), 'xlink:href="', this.getSvgSrc(true),
'" x="', x, '" y="', y,
'" style="', this.getSvgStyles(),
// we're essentially moving origin of transformation from top/left corner to the center of the shape
// by wrapping it in container <g> element with actual transformation, then offsetting object to the top/left
// so that object's center aligns with container's left/top
'" width="', this.width,
'" height="', this.height,
'"></image>\n'
);
if (this.stroke || this.strokeDashArray) {
var origFill = this.fill;
this.fill = null;
markup.push(
'<rect ',
'x="', x, '" y="', y,
'" width="', this.width, '" height="', this.height,
'" style="', this.getSvgStyles(),
'"/>\n'
);
this.fill = origFill;
}
markup.push('</g></g>\n');
return reviver ? reviver(markup.join('')) : markup.join('');
};
fabric.Image.prototype._render = function(ctx) {
// custom clip code
if (this.clipPath) {
ctx.save();
if (this.clipPath.fixed) {
var retina = this.canvas.getRetinaScaling();
ctx.setTransform(retina, 0, 0, retina, 0, 0);
// to handle zoom
ctx.transform.apply(ctx, this.canvas.viewportTransform);
//
this.clipPath.transform(ctx);
}
this.clipPath._render(ctx);
ctx.restore();
ctx.clip();
}
// end custom clip code
var x = -this.width / 2, y = -this.height / 2, elementToDraw;
if (this.isMoving === false && this.resizeFilter && this._needsResize()) {
this._lastScaleX = this.scaleX;
this._lastScaleY = this.scaleY;
this.applyResizeFilters();
}
elementToDraw = this._element;
elementToDraw && ctx.drawImage(elementToDraw,
0, 0, this.width, this.height,
x, y, this.width, this.height);
this._stroke(ctx);
this._renderStroke(ctx);
};
var canvas = new fabric.Canvas('c');
canvas.setZoom(0.5)
fabric.Image.fromURL(img01URL, function(oImg) {
oImg.scale(.25);
oImg.left = 10;
oImg.top = 10;
oImg.clipPath = new fabric.Circle({radius: 40, top: 50, left: 50, fixed: true, fill: '', stroke: '' });
canvas.add(oImg);
canvas.renderAll();
});
fabric.Image.fromURL(img02URL, function(oImg) {
oImg.scale(.40);
oImg.left = 180;
oImg.top = 0;
oImg.clipPath = new fabric.Path('M85.6,606.2c-13.2,54.5-3.9,95.7,23.3,130.7c27.2,35-3.1,55.2-25.7,66.1C60.7,814,52.2,821,50.6,836.5c-1.6,15.6,19.5,76.3,29.6,86.4c10.1,10.1,32.7,31.9,47.5,54.5c14.8,22.6,34.2,7.8,34.2,7.8c14,10.9,28,0,28,0c24.9,11.7,39.7-4.7,39.7-4.7c12.4-14.8-14-30.3-14-30.3c-16.3-28.8-28.8-5.4-33.5-11.7s-8.6-7-33.5-35.8c-24.9-28.8,39.7-19.5,62.2-24.9c22.6-5.4,65.4-34.2,65.4-34.2c0,34.2,11.7,28.8,28.8,46.7c17.1,17.9,24.9,29.6,47.5,38.9c22.6,9.3,33.5,7.8,53.7,21c20.2,13.2,62.2,10.9,62.2,10.9c18.7,6.2,36.6,0,36.6,0c45.1,0,26.5-15.6,10.1-36.6c-16.3-21-49-3.1-63.8-13.2c-14.8-10.1-51.4-25.7-70-36.6c-18.7-10.9,0-30.3,0-48.2c0-17.9,14-31.9,14-31.9h72.4c0,0,56-3.9,70.8,26.5c14.8,30.3,37.3,36.6,38.1,52.9c0.8,16.3-13.2,17.9-13.2,17.9c-31.1-8.6-31.9,41.2-31.9,41.2c38.1,50.6,112-21,112-21c85.6-7.8,79.4-133.8,79.4-133.8c17.1-12.4,44.4-45.1,62.2-74.7c17.9-29.6,68.5-52.1,113.6-30.3c45.1,21.8,52.9-14.8,52.9-14.8c15.6,2.3,20.2-17.9,20.2-17.9c20.2-22.6-15.6-28-16.3-84c-0.8-56-47.5-66.1-45.1-82.5c2.3-16.3,49.8-68.5,38.1-63.8c-10.2,4.1-53,25.3-63.7,30.7c-0.4-1.4-1.1-3.4-2.5-6.6c-6.2-14-74.7,30.3-74.7,30.3s-108.5,64.2-129.6,68.9c-21,4.7-18.7-9.3-44.3-7c-25.7,2.3-38.5,4.7-154.1-44.4c-115.6-49-326,29.8-326,29.8s-168.1-267.9-28-383.4C265.8,13,78.4-83.3,32.9,168.8C-12.6,420.9,98.9,551.7,85.6,606.2z',{top: 0, left: 180, fixed: true, fill: '', stroke: '', scaleX: 0.2, scaleY: 0.2 });
canvas.add(oImg);
canvas.renderAll();
});
&#13;
#c {
border:1px solid #ccc;
}
&#13;
<script src="//cdnjs.cloudflare.com/ajax/libs/fabric.js/1.7.17/fabric.min.js"></script>
<button onClick='toSvg();'>TOSVG</button>
<canvas id="c" width="400" height="400"></canvas>
<div id="svg"></div>
&#13;
答案 1 :(得分:0)
谢谢AndreaBogazzi让我从右脚开始。我更喜欢使用fabric.Image的子类而不是替换它的几个原型方法。切割和粘贴可能很危险;事实上,最新版本的fabricjs已经与该解决方案不兼容。所以,这是同一解决方案的子类版本。在我的情况下,我总是使用固定的clipPath,因此我删除了所有对fixed的引用。
const ClippedImage = fabric.util.createClass(fabric.Image, {
type: 'ClippedImage',
initialized: function(options) {
options || (options = {})
this.callSuper('initialize', options)
},
_render: function(ctx) {
if (this.clipPath) {
ctx.save()
var retina = this.canvas.getRetinaScaling()
ctx.setTransform(retina, 0, 0, retina, 0, 0)
ctx.transform.apply(ctx, this.canvas.viewportTransform)
this.clipPath.transform(ctx)
this.clipPath._render(ctx)
ctx.restore()
ctx.clip()
}
this.callSuper('_render', ctx)
},
toSVG: function(reviver) {
let result = this.callSuper('toSVG')
if(this.clipPath) {
const clipId = `Clipped${fabric.Object.__uid++}`
result = `
<clipPath id="${clipId}">
${this.clipPath.toSVG(reviver)}
</clipPath>
<g clip-path="url(#${clipId})">${result}</g>`
}
return reviver ? reviver(result) : result
}
})