我可以在IWebbrowser2窗口中创建一个Uint8array:
IHTMLWindow2 window = ...;
DISPID dispid_uint8array = ...;
VARIANT self;
self.vt = VT_NULL;
VARIANT length;
length.vt = VT_I4;
length.lVal = 100;
VARIANT args[2] = { self, length };
DISPID named_args[1] = { DISPID_THIS };
DISPPARAMS params;
params.rgvarg = args;
params.rgdispidNamedArgs = named_args;
params.cArgs = 2;
params.cNamedArgs = 1;
VARIANT result;
result.vt = VT_EMPTY;
HRESULT hr = container->Invoke(
dispid_uint8array, IID_NULL, LOCALE_USER_DEFAULT,
DISPATCH_METHOD, ¶ms, &result, nullptr, nullptr
);
assert(hr == S_OK);
assert(result.vt == VT_DISPATCH);
IDispatch my_new_uint8array = result.pdispVal;
现在,我可以在循环中使用my_new_uint8array
设置IDispatch::Invoke(..., DISPATCH_PROPERTYPUT, ...)
的项目字段。
但是没有一个合适的接口只用一次调用来填充整个缓冲区吗?例如。我可以以某种方式检索包含的缓冲区吗?
是否有某个界面的定义,例如IUint8Array
?
答案 0 :(得分:1)
我想出了一个令人难以置信的丑陋黑客:使用<canvas>
的ArrayBuffer。我只发布伪代码,因为完整的C ++,包括错误检查,解包等等,太长了:
<强>前奏:强>
FEATURE_BROWSER_EMULATION
设置为11001
IWebBrowser2::get_ReadyState
返回READYSTATE_COMPLETE
IHTMLDocument6::get_documentMode
返回11
IHTMLDocument5::get_compatMode
返回"CSS1Compat"
IHTMLDocument2 *doc
和IHTMLWindow2 *win
已设置。BSTR
!queryInterface
一次或两次,以便结果合适。如何获得“Uint8Array”:
ULONG len_in_dwords = (LENGTH_I_WANT + 3) / 4;
IHTMLCanvasElement *canvas = doc->createElement("canvas");
ICanvasRenderingContext2D *context = canvas->getContext("2d");
ICanvasPixelArrayData *array_data = context->createImageData(len_in_dwords, 1);
// use this variable for interfaces that accept an ArrayBuffer
IDispatch *array_buffer = Get property "buffer" of array_data;
// use this variable to edit the content:
BYTE *byte_buffer;
ULONG buffer_length_in_bytes;
array_data->GetBufferPointer(&byte_buffer, &buffer_length_in_bytes);
// no need for that anymore:
canvas->Release();
context->Release();
array_data->Release();
ArrayBuffer array_buffer
的大小始终为4。这对我有用,但可能不适用于其他用例。您可以使用array_buffer
的方法slice(0, LENGTH_I_WANT)
删除memcpy到byte_buffer
后的额外字节。