Windows.h CONDITION_VARIABLE导致异常(C / C ++)

时间:2017-08-16 13:48:53

标签: c++ windows winapi condition-variable

我在使用非常基本的Windows编程时遇到了麻烦,实现了一个简单的生产者/消费者系统。

我的结构:

typedef struct FILE_BUFFER { //Circular buffer of max size BUF_SIZE
    INT count;            //buffer size 
    LPTSTR buf[BUF_SIZE]; //actual buffer of file names

    BOOL stopRequested; //Exit flag

    LPCRITICAL_SECTION lock; //Synch stuff
    PCONDITION_VARIABLE notEmpty;
    PCONDITION_VARIABLE notFull;
}FILE_BUFFER;

FILE_BUFFER fb;

我的init函数(在主线程中运行)

VOID init() {
    fb.stopRequested = FALSE;
    fb.count = 0;
    InitializeCriticalSection(fb.lock);
    InitializeConditionVariable(fb.notEmpty);
    InitializeConditionVariable(fb.notFull);
}

init函数会在InitializeConditionVariable指令上引发异常,类型为Access Violation(ntdll.dll)。

我使用Visual Studio 2017并编译Windows x64

由于

1 个答案:

答案 0 :(得分:4)

您将未初始化的指针作为参数传递给InitializeCriticalSectionInitializeConditionVariable。您应该分配适当的结构并将指针传递给它们:

CRITICAL_SECTION lock; //Synch stuff
CONDITION_VARIABLE notEmpty;
CONDITION_VARIABLE notFull;

...

InitializeCriticalSection(&(fb.lock));
InitializeConditionVariable(&(fb.notEmpty));
InitializeConditionVariable(&(fb.notFull));