我有一个Tic-tac-toe游戏,我想用二维数组实现。现在我使用一个简单的数组,它工作正常。但我认为使用二维数组实现会更容易,因此在检查获胜者和其他事情时我可以利用for循环。
我的问题是我可以找到一种方法从div点击到两个昏暗数组中的索引。例如,如果用户单击UI上第二行的第3行,我该如何将其映射到2Darray[1][2]
(第二个子阵列索引2)?谢谢。
var xPlayer = "X";
var oPlayer = "O";
var turn = "X";
var board = new Array(9);
var message = document.getElementById("message");
$(document).ready(function() {
$(".square").click(function() {
var sqrId = $(this).attr("id");
playerMove(sqrId);
if (checkWinners()) {
message.innerHTML = "Message: " + turn + " Wins!";
return;
}
if (checkBoard()) {
message.innerTHML = "Message: " + turn + " move";
} else {
message.innerHTML = "Message: It's a draw!";
}
turn = (turn == 'X') ? 'O' : 'X';
});
$(".resetGame").click(function() {
$(".square").text("");
$("#message").text("Message: ");
turn = "X";
board = new Array(9);
});
});
//getting user move and output to board
function playerMove(sqrId) {
console.log("player move: " + $('#' + sqrId).attr("id") + " " + turn);
if ($('#' + sqrId).text() == "") {
$('#' + sqrId).text(turn);
board[sqrId] = turn;
} else {
console.log("error!");
message.innerHTML = "Message: Wrong move!..."
return;
}
}
//checking for winning combinations
function checkWinners() {
console.log(board[1]);
//checking rows
if (board[0] != undefined && board[0] == board[1] && board[1] == board[2]) {
return true;
} else if (board[3] != undefined && board[3] == board[4] && board[4] == board[5]) {
return true;
} else if (board[6] != undefined && board[6] == board[7] && board[7] == board[8]) {
return true;
}
//checking columns
else if (board[0] != undefined && board[0] == board[3] && board[6] == board[8]) {
return true;
} else if (board[1] != undefined && board[1] == board[4] && board[4] == board[7]) {
return true;
} else if (board[2] != undefined && board[2] == board[5] && board[5] == board[8]) {
return true;
}
//checking across
else if (board[0] != undefined && board[0] == board[4] && board[4] == board[8]) {
return true;
} else if (board[2] != undefined && board[2] == board[4] && board[4] == board[6]) {
return true;
} else {
return false;
}
}
/* checking if there's more room to play, if not
then it's a draw'*/
function checkBoard() {
for (var i = 0; i < board.length; i++) {
// console.log(board[i]);
if (board[i] == undefined) {
return true;
}
}
return false;
}
&#13;
body {
background-color: #999;
font-family: serif, verdana;
}
h1 {
font-size: 50px;
}
h2 {
margin-bottom: 30px;
}
.container {
margin: 0 auto;
text-align: center;
}
.row>div {
margin: 2px;
border: solid 1px black;
display: inline-block;
font-size: 35px;
width: 50px;
height: 50px;
text-align: center;
padding: 0px;
vertical-align: top;
line-height: 50px;
}
#message {
/* display: inline-block; */
text-align: center;
}
&#13;
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<div class="container">
<div class="header">
<h1>TicTacToe</h1>
<h2>You're playing against the computer!</h2>
</div>
<div class="ticTacToe">
<div class="row">
<div id="0" class="square"></div>
<div id="1" class="square"></div>
<div id="2" class="square"></div>
</div>
<div class="row">
<div id="3" class="square"></div>
<div id="4" class="square"></div>
<div id="5" class="square"></div>
</div>
<div class="row">
<div id="6" class="square"></div>
<div id="7" class="square"></div>
<div id="8" class="square"></div>
</div>
</div>
<div class="controls">
<h2 id="message">Message:</h2>
<a href="#" class="resetGame">
<h3>Reset Game</h3
</a>
</div>
</div>
&#13;
答案 0 :(得分:3)
要从1d索引转到2d坐标,您可以使用这些&#34;公式&#34;:
row = Math.floor(index / ROW_SIZE)
col = index % ROW_SIZE
(使用remainder operator (%
))要从行和列返回到1d索引,您可以使用:
index = row * ROW_SIZE + col
/* Indexes go from left to right (row), rows go top to bottom
[
0, 1, 2
3, 4, 5
6, 7, 8
]
*/
const ROW_SIZE = 3;
const rowForIndex = function(index) {
return Math.floor(index / ROW_SIZE);
}
const columnForIndex = function(index) {
return index % ROW_SIZE;
}
console.log([0,1,2,3,4,5,6,7,8].map(
i => `index: ${i}, row: ${rowForIndex(i)}, col: ${columnForIndex(i)}`)
);
&#13;
答案 1 :(得分:0)
使用您的DOM结构,这应该有效:
var field = new Array(3).fill(new Array(3)), width = field.length;
function div2coords(div) {
var id = parseInt(div.id);
return {
x: id % width,
y: Math.floor(id / width)
};
}
function coords2div(coords) {
var id = coords.y * width + coords.x;
return document.getElementById(id.toString());
}
答案 2 :(得分:0)
如果你想要现代和想象,你可以使用data-
attributes:
所以你的标记看起来像:
<div class="ticTacToe">
<div class="row">
<div data-x="0" data-y="0" class="square"></div>
<div data-x="1" data-y="0" class="square"></div>
<div data-x="2" data-y="0" class="square"></div>
</div>
<div class="row">
<div data-x="0" data-y="1" class="square"></div>
<div data-x="1" data-y="1" class="square"></div>
<div data-x="2" data-y="1" class="square"></div>
</div>
<div class="row">
<div data-x="0" data-y="2" class="square"></div>
<div data-x="1" data-y="2" class="square"></div>
<div data-x="2" data-y="2" class="square"></div>
</div>
</div>
使用dataset
属性
var x = this.dataset.x;
var y = this.dataset.y;
或者使用jQuery:
var x = $(this).data('x');