MPNowPlayingInfoCenter停止更新进度条

时间:2017-08-08 15:39:52

标签: swift swift3 avqueueplayer mpnowplayinginfocenter

我正在制作一款内置音乐播放器的应用。我有一段时间没有参与其中,但最后一次工作nowPlayingInfo  工作。现在,当我将其更新为Swift 3时,除进度条外,一切正常。

我在这里看到了一些类似的问题,谈到了竞争条件,它被某些东西所覆盖,但我似乎无法弄清楚是什么。如果有帮助,我正在使用AVQueuePlayer

跳过和上一个按钮工作,专辑封面,标题和艺术家完美更新,但经过的时间不更新。当我调试时,来自MPNowPlayingInfoPropertyElapsedPlaybackTime的{​​{1}}显示正确的数字,但控制中心的实际屏幕却没有。通常,进度停留在0:01并且不会移动。但是,如果我寻求在我的应用程序中使用滑块并返回控制中心,它会显示我所寻找的时间,但仍保持此状态。

这是我的MPNowPlayingInfoCenter.default().nowPlayingInfo代码:

setNowPlaying

我曾经将func setNowPlaying(_ dura: Float, timePlayed: Float) { let s = songs[playbackInstance.currentSongIndex] let albumArt = MPMediaItemArtwork.init(boundsSize: CGSize(width: 480, height: 360), requestHandler: { (size) -> UIImage in return self.songImageView.image ?? #imageLiteral(resourceName: "WhiteMusic") }) let songInfo: [String: Any]? = [ MPMediaItemPropertyTitle: s.name, MPMediaItemPropertyArtist: s.artist, MPMediaItemPropertyArtwork: albumArt, MPMediaItemPropertyPlaybackDuration: dura, MPNowPlayingInfoPropertyElapsedPlaybackTime: CMTimeGetSeconds(player.currentTime()) ] MPNowPlayingInfoCenter.default().nowPlayingInfo = songInfo } 设置为传递给方法的MPNowPlayingInfoPropertyElapsedPlaybackTime变量,但由于它不起作用,我按照其他问题的推荐尝试了timePlayed,它是可能比我正在使用的更好的措施。

以下是寻求帮助的代码:

player.currentTime()

出于某种原因,这是唯一可以更新控制中心信息的内容。

2 个答案:

答案 0 :(得分:0)

这对我有用,也许它会帮助你。

         func setNowPlaying(_ dura: Float, timePlayed: Float) {
            let s = songs[playbackInstance.currentSongIndex]
            let albumArt = MPMediaItemArtwork.init(boundsSize: CGSize(width: 480, height: 360), requestHandler: { (size) -> UIImage in
                return self.songImageView.image ?? #imageLiteral(resourceName: "WhiteMusic")
            })

            MPNowPlayingInfoCenter.default().nowPlayingInfo = [
                MPMediaItemPropertyTitle: s.name,
                MPMediaItemPropertyArtist: s.artist,
                MPMediaItemPropertyArtwork: albumArt as Any,
                MPMediaItemPropertyPlaybackDuration: dura,
                MPNowPlayingInfoPropertyElapsedPlaybackTime : player.currentTime()
            ]
            UIApplication.shared.beginReceivingRemoteControlEvents()
            becomeFirstResponder()

        }


        @IBAction func sliderAction(_ sender: Any) {
                if player != nil {
                    Thread.cancelPreviousPerformRequests(withTarget: self)
                    self.perform(#selector(playAtSelectedTime) , with: nil, afterDelay: 0.2)
                }
            }

        @objc func playAtSelectedTime(){
                let selectedTime = Double(progressSlider.value)
                player.currentTime = selectedTime
                convertTimingToTextLabel(selectedTime, label: self.runningLabel)
                convertTimingToTextLabel(Double(player.duration-player.currentTime), label: self.durationLabel)
                durationLabel.text = " -"+durationLabel.text!
                updateSlider()
            }   


        func updateSlider(){
                if timer != nil{
                    timer.invalidate()
                }

                timer = Timer.scheduledTimer(timeInterval: 1, target: self, selector: #selector(playingSong) , userInfo: nil, repeats: true)
            }


        @objc func playingSong(){
                progressSlider.minimumValue = 0
                progressSlider.maximumValue = Float(player.duration)
                progressSlider.value = Float(player.currentTime)

                convertTimingToTextLabel(Double(player.currentTime), label: self.runningLabel)
                convertTimingToTextLabel(Double(player.duration-player.currentTime), label: self.durationLabel)
                durationLabel.text = durationLabel.text!
            }



            func convertTimingToTextLabel(_ time: Double, label: UILabel) {
                    let minute = Int(time / 60)
                    let seconds = Int(time - Double(minute * 60))
                    setTimingSongForLabel(minute, seconds: seconds, label: label)
                }

            func setTimingSongForLabel(_ minute: Int, seconds: Int, label: UILabel) {
                    let mStr = minute > 9 ? "\(minute)":"0\(minute)"
                    let sStr = seconds > 9 ? "\(seconds)":"0\(seconds)"
                    label.text = "\(mStr):\(sStr)"
                }

答案 1 :(得分:0)

func setNowPlaying(_ dura: Float, timePlayed: Float)应该由Timer调用。

func setNowPlaying(_ dura: Float, timePlayed: Float)只是一种简单的方法,如果不调用它就不会更新。

您应该使用Timer定期调用它,以更新当前播放时间。

通常,玩家走了,进度条跟随着。您可以使用相同的计时器方法调用func setNowPlaying(_ dura: Float, timePlayed: Float)