我有一个显示相机预览的活动,因此需要将其设置为仅景观。在底部(无论设备旋转)我想显示文本视图。我正在使用OrientationEventListener,它从自然位置给出设备的方向。我可以实现一个在纵向默认设备上运行良好的解决方案,但是为了使它在横向默认设备上工作,我需要知道在这样的设备上运行。那么问题是如何检查它?
答案 0 :(得分:73)
此方法有助于: -
public int getDeviceDefaultOrientation() {
WindowManager windowManager = (WindowManager) getSystemService(Context.WINDOW_SERVICE);
Configuration config = getResources().getConfiguration();
int rotation = windowManager.getDefaultDisplay().getRotation();
if ( ((rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_180) &&
config.orientation == Configuration.ORIENTATION_LANDSCAPE)
|| ((rotation == Surface.ROTATION_90 || rotation == Surface.ROTATION_270) &&
config.orientation == Configuration.ORIENTATION_PORTRAIT)) {
return Configuration.ORIENTATION_LANDSCAPE;
} else {
return Configuration.ORIENTATION_PORTRAIT;
}
}
答案 1 :(得分:12)
嗯,你可以找出@Urboss所说的当前方向。你不能得到那种方式的布局(风景/肖像),所以你必须得到屏幕宽度/高度来检查当前是否(无论是否改变,但你已经检查过了;))位置是风景或肖像:
DisplayMetrics dm = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(dm);
wPix = dm.widthPixels;
hPix = dm.heightPixels;
(因此,如果旋转为0并且您获得上面的metrix横向,则您的设备是默认横向。如果旋转是90度并且您是纵向,则默认也是横向,依此类推)
答案 2 :(得分:9)
经过几个小时的努力来解决这个问题。这是不可能的。但是,您可以做的最接近的事情是将方向设置为“NOSENSOR”
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_NOSENSOR);
这样做会将您的应用程序设置为设备的自然方向。此时,您可以使用DisplayMetrics类获取显示的高度和宽度,并计算您是横向还是纵向。然后你弄清楚它是风景还是肖像,然后你可以这样做
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_XXXXX);
XXXX是LANDSCAPE或PORTRAIT。
如果你有一个滑出式键盘,这样做可能不起作用。
答案 3 :(得分:7)
感谢diyism上面的优秀答案,我还添加了检查实际方向位置的逻辑(横向右侧,纵向,横向左侧,纵向翻转):
这是代码:
@Override
public void onSensorChanged(SensorEvent event) {
if (event.sensor.getType() == Sensor.TYPE_ORIENTATION) {
//The coordinate-system is defined relative to the screen of the phone in its default orientation
int orientation = 0;
float roll=0;
float pitch=0;
switch (getWindowManager().getDefaultDisplay().getRotation()) {
case Surface.ROTATION_0:
roll=event.values[2];
pitch=event.values[1];
break;
case Surface.ROTATION_90:
roll=event.values[1];
pitch=-event.values[2];
break;
case Surface.ROTATION_180:
roll=-event.values[2];
pitch=-event.values[1];
break;
case Surface.ROTATION_270:
roll=-event.values[1];
pitch=event.values[2];
break;
}
if (pitch >= -45 && pitch < 45 && roll >= 45)
orientation = 0;
else if (pitch < -45 && roll >= -45 && roll < 45)
orientation = 1;
else if (pitch >= -45 && pitch < 45 && roll < -45)
orientation = 2;
else if (pitch >= 45 && roll >= -45 && roll < 45 )
orientation = 3;
if (m_nOrientation != orientation) { //orientation changed event
m_Inst.Debug(LOG_TAG,"onSensorChanged: orientation:" + orientation);
m_nOrientation = orientation;
// fire event for new notification, or update your interface here
}
}
此代码也发布在此处:http://www.pocketmagic.net/?p=2847
答案 4 :(得分:6)
这是我的解决方案:
public class ActivityOrientationTest extends Activity {
private static final String TAG = "ActivityOrientationTest";
private int mNaturalOrientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
private TextView mTextView;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
mTextView = (TextView)findViewById(R.id.text);
setDefaultOrientation();
}
private void setDefaultOrientation(){
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_USER);
Display display;
display = getWindow().getWindowManager().getDefaultDisplay();
int rotation = display.getRotation();
int width = 0;
int height = 0;
switch (rotation) {
case Surface.ROTATION_0:
case Surface.ROTATION_180:
Log.i(TAG, "Rotation is: 0 or 180");
width = display.getWidth();
height = display.getHeight();
break;
case Surface.ROTATION_90:
case Surface.ROTATION_270:
Log.i(TAG, "Rotation is: 90 or 270");
width = display.getHeight();
height = display.getWidth();
break;
default:
break;
}
if(width > height){
Log.i(TAG, "Natural Orientation is landscape");
mTextView.setText("Natural Orientation is landscape");
mNaturalOrientation = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
} else {
Log.i(TAG, "Natural Orientation is portrait");
mNaturalOrientation = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
mTextView.setText("Natural Orientation is portrait");
}
setRequestedOrientation(mNaturalOrientation);
}
Display.getRotation()仅在API级别8或更高级别受支持,因此如果您需要支持旧设备,则需要调用Display.getOrientation()。
答案 5 :(得分:3)
public static boolean isDeviceDefaultOrientationLandscape(Activity a) {
WindowManager windowManager = (WindowManager) a.getSystemService(Context.WINDOW_SERVICE);
Configuration config = a.getResources().getConfiguration();
int rotation = windowManager.getDefaultDisplay().getRotation();
boolean defaultLandsacpeAndIsInLandscape = (rotation == Surface.ROTATION_0 ||
rotation == Surface.ROTATION_180) &&
config.orientation == Configuration.ORIENTATION_LANDSCAPE;
boolean defaultLandscapeAndIsInPortrait = (rotation == Surface.ROTATION_90 ||
rotation == Surface.ROTATION_270) &&
config.orientation == Configuration.ORIENTATION_PORTRAIT;
return defaultLandsacpeAndIsInLandscape || defaultLandscapeAndIsInPortrait;
}
答案 6 :(得分:2)
据我所知,找到设备的默认方向并非易事:(
任何人都可以对这个话题有所了解吗?
答案 7 :(得分:2)
答案 8 :(得分:1)
我的解决方案(在HTC欲望测试和SamSung galaxy选项卡10.1测试):
private class compass_listener implements SensorEventListener
{public void onAccuracyChanged(Sensor sensor, int accuracy) {}
public void onSensorChanged(SensorEvent event)
{float roll=0;
float pitch=0;
switch (((Activity)context).getWindowManager().getDefaultDisplay().getRotation())
{case Surface.ROTATION_0:
roll=event.values[2];
pitch=event.values[1];
break;
case Surface.ROTATION_90:
roll=event.values[1];
pitch=-event.values[2];
break;
case Surface.ROTATION_180:
roll=-event.values[2];
pitch=-event.values[1];
break;
case Surface.ROTATION_270:
roll=-event.values[1];
pitch=event.values[2];
break;
}
JSONObject json=new JSONObject();
try
{json.put("roll", roll);
json.put("pitch", pitch);
json.put("azimuth", event.values[0]);
}
catch (JSONException e)
{throw new RuntimeException(e);
}
java_2_js(webview, "intent_compass_change", json);
}
}
答案 9 :(得分:0)
您可以使用旋转和方向进行定义。无需使用传感器或任何听众,只需随时调用isDefaultLandscape方法。
private boolean isDefaultLandscape(final Context context)
{
Display display = ((WindowManager) context.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
int rotation = display.getRotation();
int orientation = context.getResources().getConfiguration().orientation;
switch (rotation)
{
case Surface.ROTATION_180:
case Surface.ROTATION_0:
{
return orientation == Configuration.ORIENTATION_LANDSCAPE;
}
default:
{
return orientation == Configuration.ORIENTATION_PORTRAIT;
}
}
}
答案 10 :(得分:0)
对于其他Xamarin开发人员,这是C#中此检查的一个版本:
var orientation = ContextHelper.Current.Resources.Configuration.Orientation;
if (orientation == Android.Content.Res.Orientation.Undefined)
{
//unknown, you can provide special handling for this case
}
var isLandscape = false;
var rotation = windowManager.DefaultDisplay.Rotation;
switch (rotation)
{
case SurfaceOrientation.Rotation0:
case SurfaceOrientation.Rotation180:
isLandscape = orientation == Android.Content.Res.Orientation.Landscape;
break;
default:
isLandscape = orientation == Android.Content.Res.Orientation.Portrait;
break;
}
答案 11 :(得分:0)
这就是我一直在使用的:
/**
* returns the natural orientation of the device: Configuration.ORIENTATION_LANDSCAPE or Configuration.ORIENTATION_PORTRAIT .<br/>
* The result should be consistent no matter the orientation of the device
*/
public static int getScreenNaturalOrientation(@NonNull final Context context) {
//based on : http://stackoverflow.com/a/9888357/878126
final WindowManager windowManager = (WindowManager) context.getSystemService(Context.WINDOW_SERVICE);
final Configuration config = context.getResources().getConfiguration();
final int rotation = windowManager.getDefaultDisplay().getRotation();
if (((rotation == Surface.ROTATION_0 || rotation == Surface.ROTATION_180) &&
config.orientation == Configuration.ORIENTATION_LANDSCAPE)
|| ((rotation == Surface.ROTATION_90 || rotation == Surface.ROTATION_270) &&
config.orientation == Configuration.ORIENTATION_PORTRAIT))
return Configuration.ORIENTATION_LANDSCAPE;
else
return Configuration.ORIENTATION_PORTRAIT;
}
您还可以这样获得自然分辨率:
/**
* returns the natural screen size (in pixels). The result should be consistent no matter the orientation of the device
*/
public static
@NonNull
Point getScreenNaturalSize(@NonNull final Context context) {
if (sNaturalScreenSize != null)
return sNaturalScreenSize;
final int screenNaturalOrientation = getScreenNaturalOrientation(context);
final DisplayMetrics displayMetrics = context.getResources().getDisplayMetrics();
final int currentOrientation = context.getResources().getConfiguration().orientation;
if (currentOrientation == screenNaturalOrientation)
return sNaturalScreenSize = new Point(displayMetrics.widthPixels, displayMetrics.heightPixels);
//noinspection SuspiciousNameCombination
return sNaturalScreenSize = new Point(displayMetrics.heightPixels, displayMetrics.widthPixels);
}
答案 12 :(得分:0)
google了一番,发现有篇博文提到通过adb shell执行wm size
命令时,总是返回未旋转的“自然”屏幕分辨率,于是作者追到了here:
mWm = IWindowManager.Stub.asInterface(ServiceManager.checkService(
Context.WINDOW_SERVICE));
和here:
mWm.getInitialDisplaySize(Display.DEFAULT_DISPLAY, initialSize);
所以,Android 似乎确实知道初始/未旋转/“自然”屏幕尺寸,但是,它只是不想让应用知道?我很困惑...
答案 13 :(得分:-2)
解决这个问题非常简单
int orient = this.getResources()。getConfiguration()。orientation;
如果它返回1或2
1是肖像 2是景观
答案 14 :(得分:-3)
可以使用Display.getOrientation()或Display.getRotation()完成(对于API级别&gt; = 8)。