我是WPF的新手。我开始在WPF中学习RoutedEvents。我试了一个样本,我遇到了一个问题
<Grid Margin="5" Name="Grid" MouseDown="Window_MouseUp">
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="*"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition Height="Auto"></RowDefinition>
</Grid.RowDefinitions>
<Label BorderBrush="Black" BorderThickness="1" Grid.Row="0" Margin="5" Name="FancyLabel" MouseDown="Window_MouseUp" >
<StackPanel Name="Stack" MouseDown="Window_MouseUp">
<TextBlock Margin="3" Name="txtBlock1">
Click Any Where
</TextBlock>
<TextBlock Margin="50" Name="txtBlock2" >
Click me also
</TextBlock>
</StackPanel>
</Label>
<ListBox Grid.Row="1" Margin="5" Name="ListMessages"/>
<Button Grid.Row="3" Margin="5" Name="cmd_Clear" MouseDown="Cmd_Clear_MouseDown" >Clear</Button>
</Grid>
按钮的mouseDown事件的处理程序与树层次结构中的其他处理程序不同。事件没有解雇..
但是,如果我在.cs文件中添加以下代码
Grid.AddHandler(UIElement.MouseDownEvent, new MouseButtonEventHandler(Window_MouseUp),true);
Stack.AddHandler(UIElement.MouseDownEvent, new MouseButtonEventHandler(Window_MouseUp), true);
FancyLabel.AddHandler(UIElement.MouseDownEvent, new MouseButtonEventHandler(Window_MouseUp), true);
txtBlock1.AddHandler(UIElement.MouseDownEvent, new MouseButtonEventHandler(Window_MouseUp), true);
txtBlock2.AddHandler(UIElement.MouseDownEvent, new MouseButtonEventHandler(Window_MouseUp), true);
Img1.AddHandler(UIElement.MouseDownEvent, new MouseButtonEventHandler(Window_MouseUp), true);
cmd_Clear.AddHandler(UIElement.MouseDownEvent, new MouseButtonEventHandler(Cmd_Clear_MouseDown), true);
触发Cmd_Clear_MouseDown事件,并将事件冒泡到网格,并且网格触发Window_MouseUp。
答案 0 :(得分:1)
两点:
1)到处都有MouseDown="Window_MouseUp"
吗?
2)为什么不使用Click
而不是ClickMode="Press"
注册MouseDown
个活动。我不认为Button
提供/提升MouseDown
,除非可能使用自定义模板。
<Button Grid.Row="3"
Margin="5"
Name="cmd_Clear"
ClickMode="Press"
Click="Cmd_Clear_MouseDown">Clear</Button>