我使用模态过渡动画模态控制器。但是当我试图解除控制器时,程序崩溃了。并且Xcode没有记录任何消息。
我的过渡动画出了问题。当我删除转换代码时,它运行良好。
那我的代码有什么问题?
- (void)animateTransition:(id<UIViewControllerContextTransitioning>)transitionContext {
_transitionContext = transitionContext;
UIView *toView = [transitionContext viewForKey:UITransitionContextToViewKey];
UIView *fromView = [transitionContext viewForKey:UITransitionContextFromViewKey];
CALayer *toVcLayer = [CALayer layer];
toVcLayer.frame = toView.layer.frame;
[toVcLayer addSublayer:toView.layer];
_transformLayer = [CATransformLayer layer];
_transformLayer.frame = [UIScreen mainScreen].bounds;
[_transformLayer addSublayer:fromView.layer];
CATransform3D ct = CATransform3DIdentity;
ct = CATransform3DMakeTranslation(0.0, 0.0, -1.0);
ct = CATransform3DRotate(ct, M_PI, 0.0, 1.0, 0.0);
toVcLayer.transform = ct;
[_transformLayer addSublayer:toVcLayer];
CATransform3D at = CATransform3DIdentity;
at = CATransform3DRotate(at, M_PI, 0.0, 1.0, 0.0);
CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"transform"];
animation.toValue = [NSValue valueWithCATransform3D:at];
animation.duration = 1.0;
animation.delegate = self;
[_transformLayer addAnimation:animation forKey:nil];
[transitionContext.containerView.layer addSublayer:_transformLayer];
}
- (void)animationDidStop:(CAAnimation *)anim finished:(BOOL)flag {
[_transitionContext.containerView addSubview:[_transitionContext viewForKey:UITransitionContextToViewKey]];
[_transitionContext completeTransition:YES];
}
答案 0 :(得分:0)
问题可能在于在其他图层之间移动图层。您正在尝试插入已在其他位置具有超级层的图层。我不知道为什么它在呈现时不会崩溃,但它对于解雇并不奇怪。
当解雇视图控制器时,它们的状态是不同的。主要是,toView
已经是containerView
的子视图。毕竟,这是fromView
。随着您的代码视图/图层层次结构变得非常混乱,最终导致崩溃。
解决方案非常简单。而不是创建单独的transformLayer
来保存其他图层并为其设置动画。分别为每个图层设置动画。例如:
-(void)animateTransition(id<UIViewControllerContextTransitioning>)transitionContext {
_transitionContext = transitionContext;
UIView *toView = [transitionContext viewForKey:UITransitionContextToViewKey];
UIView *fromView = [transitionContext viewForKey:UITransitionContextFromViewKey];
if (toView.superview == nil)
[transitionContext.containerView addSubview:toView];
const NSTimeInterval duration = 1.0;
const CGFloat translationX = 400.0;
toView.layer.transform = CATransform3DMakeTranslation(translationX, 0.0, 0.0);
CABasicAnimation *toAnimation = [CABasicAnimation animationWithKeyPath:@"transform"];
toAnimation.toValue = [NSValue valueWithCATransform3D:CATransform3DIdentity];
toAnimation.duration = duration;
toAnimation.delegate = self;
CABasicAnimation *fromAnimation = [CABasicAnimation animationWithKeyPath:@"transform"];
fromAnimation.toValue = [NSValue valueWithCATransform3D:CATransform3DMakeTranslation(-translationX, 0.0, 0.0];
fromAnimation.duration = duration;
[fromView addAnimation:fromAnimation forKey:nil];
[toView addAnimation:toAnimation forKey:nil];
}
-(void)animationDidStop:(CAAnimation*)anim finished:(BOOL)flag {
[_transitionContext completeTransition:YES];
}