这是整个代码,包括css,javascript。 当我点击框时,我试图做,它作为动画漫游到另一边显示一个字符。
这是css代码
<style>
.tile{
width: 150px;
/*height: 150px;*/
background-color: black;
float: left;
margin: 10px;
font-size: 100px;
padding-top: 25px;
padding-bottom: 25px;
text-align: center;
}
p{
font-size: 50px;
}
span{
visibility: hidden;
}
</style>
<div id="game_board">
<div class="tile" onclick="flipTile(this);"><span>A</span></div>
<div class="tile" onclick="flipTile(this);"><span>A</span></div>
<div class="tile" onclick="flipTile(this);"><span>B</span></div>
<div class="tile" onclick="flipTile(this);"><span>B</span></div>
<div class="tile" onclick="flipTile(this);"><span>C</span></div>
<div class="tile" onclick="flipTile(this);"><span>C</span></div>
<div class="tile" onclick="flipTile(this);"><span>D</span></div>
<div class="tile" onclick="flipTile(this);"><span>D</span></div>
</div>
这是javascript代码,其中是翻转平铺功能
<script>
var memory_array = ["A", "A", "B", "B","C", "C", "D", "D","E", "E", "F", "F","G", "G", "I", "I"];
var memory_tiles = [];
var memory_tile_tmp = null;
var can_play = true;
function memory_tile_shuffle(array){
var i = array.length, j, temp;
while(--i > 0){
j = Math.floor(Math.random() * (i+1));
temp = array[j];
array[j] = array[i];
array[i] = temp;
}
return array;
}
function newBoard(){
var output = '';
memory_array=memory_tile_shuffle(memory_array);
console.log("memory_array "+memory_array);
for(var i = 0; i < memory_array.length; i++){
output += '<div class="tile" onclick="flipTile(this)"><span>'+memory_array[i]+'</span></div>';
}
document.getElementById('game_board').innerHTML = output;
console.log(output);
}
newBoard();
console.log(memory_array);
function flipTile(tile){
if(memory_tiles.length == 0){
tile.firstChild.style.visibility="visible";
tile.style.backgroundColor = "grey";
memory_tile_tmp = tile;
memory_tiles.push(tile);
}else if(memory_tiles.length == 1 && memory_tiles[0]!= tile){
memory_tiles.push(tile);
tile.firstChild.style.visibility="visible";
tile.style.backgroundColor = "grey";//memory_tile_tmp = null;
if(memory_tiles[0].firstChild.innerHTML == memory_tiles[1].firstChild.innerHTML){
//USPEŠEN PAR NE NAREDIM NIČ
memory_tiles = [];
}else{
setTimeout(function(){
memory_tiles[0].firstChild.style.visibility="hidden";
memory_tiles[0].style.backgroundColor = "black";
memory_tiles[1].firstChild.style.visibility="hidden";
memory_tiles[1].style.backgroundColor = "black";
memory_tiles = [];
},
1000);
}
}
}
</script>