我正在尝试从myCGEventCallback解析CGEvent以获取键盘事件。我可以访问修饰符标志,键码,UniChar。
到目前为止,我设法让它适用于某些组合,例如command + shift + f,但是对于其他一些组合我有一些问题。
解释结果的最佳方法是什么?例如,我想获得一个结果,如control + g,option + control + g,或者option + shift + f1,依此类推。 这是myCGEventCallback的代码。谢谢!
func myCGEventCallback(proxy : CGEventTapProxy, type : CGEventType, event : CGEvent, refcon : UnsafeMutableRawPointer?) -> Unmanaged<CGEvent>? {
if type == .keyDown {
let flags = event.flags
var msg = ""
if flags.contains(.maskAlphaShift) {
msg+="caps+"
}
if flags.contains(.maskShift) {
msg+="shift+"
}
if flags.contains(.maskControl) {
msg+="control+"
}
if flags.contains(.maskAlternate) {
msg+="option+"
}
if flags.contains(.maskCommand) {
msg += "command+"
}
if flags.contains(.maskSecondaryFn) {
msg += "function+"
}
var keyCode = event.getIntegerValueField(.keyboardEventKeycode)
var char = UniChar()
var length = 0
event.keyboardGetUnicodeString(maxStringLength: 1, actualStringLength: &length, unicodeString: &char)
msg+="\(Character(UnicodeScalar(char)!))"
debugPrint(msg)
}
return Unmanaged.passRetained(event)
}
答案 0 :(得分:2)
我最终只是通过使用CGEvent初始化NSEvent来将CGEvent转换为NSEvent,并获得charactersIgnoringModifiers。尽管如此,像escape和backspace这样的非字符仍无法使用。这是整个CGEventCallback。
func myCGEventCallback(proxy : CGEventTapProxy, type : CGEventType, event : CGEvent, refcon : UnsafeMutableRawPointer?) -> Unmanaged<CGEvent>? {
if type == .keyDown {
let flags = event.flags
var msg = ""
if flags.contains(.maskAlphaShift) {
msg+="caps+"
}
if flags.contains(.maskShift) {
msg+="shift+"
}
if flags.contains(.maskControl) {
msg+="control+"
}
if flags.contains(.maskAlternate) {
msg+="option+"
}
if flags.contains(.maskCommand) {
msg += "command+"
}
if flags.contains(.maskSecondaryFn) {
msg += "function+"
}
if let other = NSEvent(cgEvent: event), let chars = other.charactersIgnoringModifiers {
msg += chars
debugPrint(msg)
}
}
return Unmanaged.passRetained(event)
}