动态创建Cordova构建(Android和iOS)

时间:2017-06-02 23:39:38

标签: android ios cordova cordova-plugins

问题:

为了在我的test / prod API之间切换,我根据我使用的构建方式评论了行。此外,我找不到在两个平台上设置自定义项目以便签署我的应用程序的最佳方法。商店(例如:如果我使用我的测试版本,我希望在Xcode的捆绑标识符中包含" .dev"

我尝试过的事情:

Cordova文档讨论了如何使用build.json声明签署应用程序所需的信息。 Here for iOShere for Android。我尝试使用它(甚至尝试使用没有文件的标志),但是当我构建应用程序时,标志似乎没有在每个平台的构建文件夹中使用。这是我使用的build.json

{
    "android": {
        "debug": {
            "keystore": "../android.keystore",
            "storePassword": "android",
            "alias": "mykey1",
            "password" : "password",
            "keystoreType": ""
        ,
        "release": {
            "keystore": "../android.keystore",
            "storePassword": "",
            "alias": "mykey2",
            "password" : "password",
            "keystoreType": ""
        }
    },

    "ios": {
        "debug": {
            "codeSignIdentity": "iPhone Developer",
            "developmentTeam": "IDENTIFIER",
            "packageType": "debug",
            "buildFlag": [
                "PRODUCT_BUNDLE_IDENTIFIER=org.name.dev.product_name",
                "EMBEDDED_CONTENT_CONTAINS_SWIFT=YES",
                "ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES=NO",
                "LD_RUNPATH_SEARCH_PATHS = \"@executable_path/Frameworks\""
            ]
        },
        "release": {
            "codeSignIdentity": "iPhone Developer",
            "developmentTeam": "IDENTIFIER",
            "packageType": "app-store",
            "buildFlag": [
                "PRODUCT_BUNDLE_IDENTIFIER=org.name.product_name",
                "EMBEDDED_CONTENT_CONTAINS_SWIFT=YES",
                "ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES=NO",
                "LD_RUNPATH_SEARCH_PATHS = \"@executable_path/Frameworks\""
            ]
        }
    }
}

当我运行cordova run ios --target="iPad-2" --debug时,来自CLI的一些输出:

Reading build config file:
    Building for iPad 2 Simulator
    Building project: /path/product_name/platforms/ios/product_name.xcworkspace
    Configuration: Debug
    Platform: emulator
Adding xcodebuildArg: PRODUCT_BUNDLE_IDENTIFIER=org.name.dev.product_name
Build settings from command line:
    CONFIGURATION_BUILD_DIR = /path/product_name/platforms/ios/build/emulator
    PRODUCT_BUNDLE_IDENTIFIER = org.name.dev.product_name
    SDKROOT = iphonesimulator10.3
    SHARED_PRECOMPS_DIR = /path/product_name/platforms/ios/build/sharedpch

Build settings from configuration file '/path/product_name/platforms/ios/cordova/build-debug.xcconfig':
    CLANG_ALLOW_NON_MODULAR_INCLUDES_IN_FRAMEWORK_MODULES = YES
    CODE_SIGN_ENTITLEMENTS = $(PROJECT_DIR)/$(PROJECT_NAME)/Entitlements-$(CONFIGURATION).plist
    CODE_SIGN_IDENTITY = iPhone Developer
    ENABLE_BITCODE = NO
    GCC_PREPROCESSOR_DEFINITIONS = DEBUG=1
    HEADER_SEARCH_PATHS = "$(TARGET_BUILD_DIR)/usr/local/lib/include" "$(OBJROOT)/UninstalledProducts/include" "$(OBJROOT)/UninstalledProducts/$(PLATFORM_NAME)/include" "$(BUILT_PRODUCTS_DIR)"
    OTHER_LDFLAGS = -ObjC
    SWIFT_OBJC_BRIDGING_HEADER = $(PROJECT_DIR)/$(PROJECT_NAME)/Bridging-Header.h

=== BUILD TARGET CordovaLib OF PROJECT CordovaLib WITH CONFIGURATION Debug ===

所以...它看起来像build.json正在运行,但我无法看到我的xcode构建参数的位置!

我是以正确的方式来做这件事的吗?我应该潜入钩子还是cordova-custom-config?我不知所措。

我想避免的事情......

如果它真的是必须的,我可以尝试使用Gulpfile处理不同的构建,但我觉得这对Cordova来说是正确的方法。

1 个答案:

答案 0 :(得分:1)

我最终使用https://github.com/dpa99c/cordova-custom-config来处理build.json未正确处理的每个方面。